Náš pravidelný seriál o nejoblíbenější broken mechanice (companion) dnes pokračuje na legacy, kde si zakombíme se Zirdou.
Prozatím jsme si ukazovali fair decky, které využívaly companion karty jakožto ultimátní trumf do lategamu, ale dnes si představíme "kumpána", který je přímo stvořený k nejrůznějším kombům.
Zirda má na první pohled trochu složitejší deckbuilding restrikci, nicméně když se bavíme o Bombermanovi (původní kombo bylo na vintage s Auriok Salvagers a Black Lotusem, v rámci legacy je to s Lion's Eye Diamond), tak je zcela přirozené, že v decku budou různé moxy, "bubliny" a samozřejmě zmiňovaní Salvageři. Už po vydání M20 se navíc v decku hrál Karn, the Great Creator a Mystic Forge, takže úpravy jsou vlastně vcelku minimální.
Je tedy v decku vůbec něco nového? Pochopitelně ano, jinak by vlastně skoro nebylo o čem psát... Je to dvojice "kamenů", které se umí samy untapnout - Basalt Monolith a Grim Monolith. Obě karty se Zirdou vyprodukují nekonečno many, takže je to v podstatě jednokaretní kombo, jelikož Zirdu máme každou hru po ruce (ve skutečnosti je často "nejsložitější" část komba barevná mana pro její zacastění).
Na rozdíl od Lurruse či Yoriona také můžeme hrát v decku tři další kusy našeho kumpána, protože díky šťastné shodě náhod má i on sám aktivační abilitu, která je ale pro případy našeho komba zcela irelevantní.
Na decku je samozřejmě fajn i to, že to zdaleka není pouze all-in kombo, ale má i dobrý plán B, ať už jde o midrange plán s Mystic Forge, či klasický Karn lock s Mycosynth Latticí (legacy je poslední formát, kde si tohle kombo můžeme zahrát s playsetem Karnů).
Během uplynulého týdne bylo k vidění opravdu spoustu různých variací komba s Monolithy. Někdo to hrál s Urzou, Tefrim, Emry, Okem, nebo dokonce další novou kartou, Kinnanem, ale já mám osobně nejraději klasickou "Monowhite" verzi, která je rozhodně ze všech nejpřímočarější, co se komba týče:
Decklisty Legacy
Zirda Bomberman
SquaChief
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Mycosynth Lattice
All permanents are artifacts in addition to their other types. All cards that aren't in play, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
Serum Powder
{T}: Add {1} to your mana pool. Any time you could mulligan and Serum Powder is in your hand, you may remove your hand from the game, then draw that many cards. (You can do this in addition to taking mulligans.)
City of Traitors
If you play any land, sacrifice City of Traitors. {T}: Add two colorless mana to your mana pool.
Urza's Bauble
{T}: Sacrifice Urza's Bauble to choose a card at random from target player's hand; look at that card. Ignore this ability if that player has no cards left in hand. Draw a card at the beginning of the next turn's upkeep.
Lion's Eye Diamond
Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.
Chalice of the Void
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Engineered Explosives
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Ancient Den
(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool.
Karakas
{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.
Liquimetal Coating
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
Mox Opal
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Ensnaring Bridge
Each creature with power greater than the number of cards in your hand cannot attack.
Lotus Petal
Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
Tormod's Crypt
{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.
Grim Monolith
Grim Monolith does not untap during your untap phase. {4}: Untap Grim Monolith. {T}: Add three colorless mana to your mana pool. Play this ability as a mana source.
Voltaic Key
{1}, {T}: Untap target artifact.
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
−2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand.
Manifold Key
{1}, {T}: Untap another target artifact.
{3}, {T}: Target creature can't be blocked this turn.
Mystic Forge
You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
{T}, Pay 1 life: Exile the top card of your library.
Sorcerous Spyglass
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Soul-Guide Lantern
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
Zirda, the Dawnwaker
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may cast it once from outside the game.)
Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{1}, {T}: Target creature can't block this turn.
A to je pro dnešek vše, na viděnou zase zítra u dalšího veselého decku s companionem.
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