2. listopadu vyjdou Guild Kits, šedesátikaretní představěné balíčky s guildovní tématikou.
Guilds of Ravnica Guild Kits
Guild Kits jsou představěné šedesátikaretní guildovní balíčky z karet ze všech možných Ravnic, což znamená, že nejsou jako celek legální na Standardu. Pět balíčků (jeden pro každou guildu z Guilds of Ravnica) vyjde 2. listopadu.
Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.
Warped Physique
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Call of the Nightwing
Put a 1/1 blue and black Horror creature token with flying onto the battlefield. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Dimir Guildgate
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool.
Dinrova Horror
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
Lazav, Dimir Mastermind
Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.
Nightveil Specter
Flying Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library. You may play cards exiled with Nightveil Specter.
Stolen Identity
Put a token onto the battlefield that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
Dimir Charm
Choose one — Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.
Last Gasp
Target creature gets -3/-3 until end of turn.
Netherborn Phalanx
When Netherborn Phalanx comes into play, each opponent loses 1 life for each creature he or she controls. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Circu, Dimir Lobotomist
Whenever you play a blue spell, remove the top card of target library from the game. Whenever you play a black spell, remove the top card of target library from the game. Your opponents can't play nonland cards with the same name as a card removed from the game with Circu.
Dimir Aqueduct
Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool.
Dimir Doppelganger
{1}{U}{B}: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability.
Dimir Guildmage
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Play this ability only any time you could play a sorcery. {3}{B}: Target player discards a card. Play this ability only any time you could play a sorcery.
Dimir Signet
{1}, {T}: Add {U}{B} to your mana pool.
Glimpse the Unthinkable
Target player puts the top ten cards of his or her library into his or her graveyard.
Moroii
Flying At the beginning of your upkeep, you lose 1 life
Ribbons of Night
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to play Ribbons of Night, draw a card.
Szadek, Lord of Secrets
Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Syncopate
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.
Shattering Spree
Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Tibor and Lumia
Whenever you play a blue spell, target creature gains flying until end of turn. Whenever you play a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
Gelectrode
{T}: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
Invoke the Firemind
Choose one — Draw X cards; or Invoke the Firemind deals X damage to target creature or player.
Pyromatics
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player.
Thunderheads
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step.
Djinn Illuminatus
({U/R} can be paid with either {U} or {R}.)
Electrolyze
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.
Niv-Mizzet, the Firemind
Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. {T}: Draw a card.
Char deals 4 damage to target creature or player and 2 damage to you.
Electrickery
Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Goblin Rally
Put four 1/1 red Goblin creature tokens onto the battlefield.
Guttersnipe
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Hypersonic Dragon
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Izzet Charm
Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.
Nivix Guildmage
{1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Drown in Filth
Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Gaze of Granite
Destroy each nonland permanent with converted mana cost X or less.
Darkblast
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly 3 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Grave-Shell Scarab
{1}, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Savra, Queen of the Golgari
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.
Shambling Shell
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Sisters of Stone Death
{G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{B}: Remove from the game target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card removed from the game with Sisters of Stone Death into play under your control.
Stinkweed Imp
Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Vigor Mortis
Return target creature card from your graveyard to play. If {G} was spent to play Vigor Mortis, that creature comes into play with a +1/+1 counter on it.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Deadbridge Goliath
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Deathrite Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Slum Reaper
When Slum Reaper enters the battlefield, each player sacrifices a creature.
Treasured Find
Return target card from your graveyard to your hand. Exile Treasured Find.
Elves of Deep Shadow
{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.
Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Bomber Corps
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.
Boros Charm
Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
Boros Elite
Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
Boros Keyrune
{T}: Add {R} or {W} to your mana pool. {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Boros Reckoner
Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player. {R/W}: Boros Reckoner gains first strike until end of turn.
Daring Skyjek
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Legion Loyalist
Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Martial Glory
Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.
Spark Trooper
Trample, lifelink, haste At the beginning of the end step, sacrifice Spark Trooper.
Sunhome Guildmage
{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.
Firemane Avenger
Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.
Agrus Kos, Wojek Veteran
Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Boros Swiftblade
Double strike
Brightflame
Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Firemane Angel
Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or in play, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to play. Play this ability only during your upkeep.
Master Warcraft
({R/W} can be paid with either {R} or {W}.) Play Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn.
Razia, Boros Archangel
Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
Skyknight Legionnaire
Flying, haste
Sunhome, Fortress of the Legion
{T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Frenzied Goblin
Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.
Lightning Helix
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Put a 5/5 green Wurm creature token with trample onto the battlefield.
Devouring Light
Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Remove target attacking or blocking creature from the game.
Hour of Reckoning
Sorcery Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Destroy all nontoken creatures.
Gather Courage
Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Target creature gets +2/+2 until end of turn.
Glare of Subdual
Tap an untapped creature you control: Tap target artifact or creature.
Loxodon Hierarch
When Loxodon Hierarch comes into play, you gain 4 life. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.
Pollenbright Wings
Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens into play.
Privileged Position
({G/W} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control.
Scatter the Seeds
Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Put three 1/1 green Saproling creature tokens into play.
Selesnya Evangel
{1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token into play.
Selesnya Guildmage
({G/W} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token into play. {3}{W}: Creatures you control get +1/+1 until end of turn.
Selesnya Sanctuary
Selesnya Sanctuary comes into play tapped. When Selesnya Sanctuary comes into play, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool.
Selesnya Signet
{1}, {T}: Add {G}{W} to your mana pool.
Siege Wurm
Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample
Tolsimir Wolfblood
Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
Watchwolf
Armada Wurm
Trample When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.
Call of the Conclave
Put a 3/3 green Centaur creature token onto the battlefield.
Centaur Healer
When Centaur Healer enters the battlefield, you gain 3 life.
Dryad Militant
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Grove of the Guardian
{T}: Add {1} to your mana pool. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.
Growing Ranks
At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Selesnya Charm
Choose one — Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
Selesnya Guildgate
Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool.
Sundering Growth
Destroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Trostani, Selesnya's Voice
Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. {1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Plains
({T}: Add {W}.)
Forest
({T}: Add {G}.)
V balíčcích také naleznete tyto pěkné basic landy:
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