Můžu se zeptat, jestli po tolika letech už konečně někdo něco udělá s těmi decklisty? Protože, nezlobte se, ale takhle ty decklisty jsou opravdu nečitelné.
2 hlasy
Flash News jsou zpátky a jsou nabité až k prasknutí! Podíváme se na GP Montreal a Mexico City, SCG Open Columbus, dvojkové online PTQ, obvyklé online challenge a dojde i na francouzský duel commander.
Foto: Wizards of the Coast, StarCity Games, Internet
1. GP Montreal (GRN Sealed)
Během release víkendu Guilds of Ravnica se konala dvojice limited GP, kde byl formátem sealed deck.
První GP bylo v kanadském Montrealu, kam si přišlo zahrát 1 086 hráčů, což je na Kanadu celkem solidní číšlo.
Top8 se tu obešla bez známějších jmen (ačkoli v top16 jsme mohli vidět hráče jako Ari Lax, Eli Kassis, Alexander Hayne, či Lucas Siow) a z celkového vítězství se radoval Christopher Leonard Huu Nguyen, který vůbec poprvé postoupil na GP do druhého dne. V top8 vyhrál hned několik her (včetně rozhodující hře ve finále) díky kombinaci Sure Strike + Gravitic Punch.
V coverage mne mimo jiné zaujalo i několik velmi zajímavých cosplayů, například Venerated Loxodon a Piston-Fist Cyclops. S Karnem (kterého jsme mohli vidět i na GP v Praze) se to ale samozřejmě nedalo srovnat :)
2. GP Mexico City (GRN Sealed)
Druhé z dvojice limited GP se hrálo v Mexico City, kde se ho ale domácí hráči díky drahému vstupnému rozhodli ignorovat. Výsledná účast v main eventu byla 413 hráčů, z nichž většinu tvořili pro playeři z USA.
Poslední GP s účastí menší než 500 hráčů bylo shodou okolností týmové GP Mexico City 2017, kterého se zúčastnilo 444 hráčů. Myslím si, že v budoucnu sem GP asi dlouho nezavítá...
Hojná účast pro playerů (byl tu i Martin Jůza) samozřejmě znamenala, že dostat se tu do top8 nebylo vůbec jednoduché (a to i přesto, že někomu stačilo i skóre 12:3).
V top8 byla opravdu nabitá konkurence - Logan Nettles, Jason Chan (Amaz), Steve Rubin, Mark Jacobson a hlavně i Martin Jůza, který tak posunul rekord v počtu GP top8 na číslo 31.
Do finále se nakonec probojovali Logan Nettles a Mark Jacobson. Zvítězil Mark Jacobson se zajímavým BUG Controlem, ve kterém bylo jenom osm bytostí, z čehož byli navíc tři Hired Poisoneři. K úspěchu mu ale určitě pomohlo Find // Finality, co je na limited celkem fajn karta. Pro Marka to bylo první vyhrané GP, přičemž se dočkal až ve své páté top8.
3. SCG Open Columbus (Team Constructed)
První velký turnaj, kde si mohli hráči zahrát s Ravnicou standard a modern, bylo SCG Open v Columbusu. Zahrát si přišlo 819 hráčů, respektive 273 týmů.
Opět jsme tu byli svědky dost přísného postupového klíče pro druhý den, kam postoupily týmy s devatenácti a více body. To znamenalo, že jsme ve druhém dni měli pouze osmadvacet týmů.
Nejlépe se nakonec dařilo trojici Victor Logan, Lukas Parson a Eric Shoopman, která triumfovala s kombinací Grixis Control, Humani a GW Tokens.
Jednotlivé formáty vypadaly při bližším pohledu takto:
Standard
V prvním týdnu vsadila většina hráčů na osvědčeného Goblin Chainwhirlera a Monored se stal jasně nejhranějším deckem ve druhém dni.
V Monoredu byly hlavní novinky Runaway Steam-Kin a Experimental Frenzy, což jsou karty, které spolu velmi dobře spolupracují. V menších počtech jsme mohli vidět i Risk Factor, Lava Coil a Legion Warbosse.
Za zmínku také stojí, že se v sideboardech začalo objevovat Fiery Cannonade, coby skvělá odpověď na March of the Multitudes.
Max McVety
SCG Open Columbus
2 Legion Warboss |
1 Experimental Frenzy |
1 Risk Factor |
3 Lava Coil |
2 Rekindling Phoenix |
2 Fiery Cannonade |
3 Fight with Fire |
1 Mountain |
2R
1R
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Haste {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
Shock deals 2 damage to any target.
({T}: Add {R}.)
Největší novinkou byl GW Midrange založený na convoku a token producerech. Deck je založený výhradně na nových kartách - máme tu Trostani, Emmaru, Venerated Loxodona, Conclave Tribunal a jako hlavní payoffy March of the Multitudes a Flower // Flourish.
Na konci kola zahraný March, po kterém následuje Troistani či Flourish, může vyhrát hru i ze zcela prázndého boardu.
Zajímavou kartou je i Saproling Migration, což je parádní kus pro enablování všech convoke karet.
Nejvíce se mi líbila verze Todda Stevense, ve které je playset Thorn Lieutenantů, což je skvělá karta proti monoredu, a také jenom dva kusy Legion's Landingu, což je podle mě příliš low-impact karta, která je dost špatná na monored a také kdykoli v late-gamu jde o dost podprůměrné draw.
Todd Stevens
SCG Open Columbus
2 Knight of Autumn |
2 Dawn of Hope |
2 Lyra Dawnbringer |
3 Vivien Reid |
2 Cleansing Nova |
3 Seal Away |
1 Settle the Wreckage |
2WW
Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
({T}: Add {W}.)
({T}: Add {G}.)
V top16 (více decklistů nebylo zveřejněno) byl dále Boros Midrange se zajímavým minikombem Resplendent Angel + Aurelia, UB control se splashí na Teferiho a Chromium, kde byla z nových karet k vidění Sinister Sabotage, Chemister's Insight, Ritual of Soot a Disdainful Stroke. Jeskai Control bez bytostí, který vyhrával na Teferiho a popřípadě one-of Ral Zareka a Expansion // Explosion a konečně celá řada BG/BUG midrangů/kontrolů, ve kterých byly pro mne mnohdy nepochopitlné karty jako Burglar Rat, Dryad Greenseeker, nebo Walk the Plank.
Jako zajímavé myšlenky mi přijdou kombinace Golgari Findbroker + The Eldest Reborn (což je ale celkem k ničemu na Monored i GW), Izoni + Vraska, Golgari Queen a také samozřejmě Karn + Treasure Map (Andrew Tenjum hrál obojí v playsetu).
Kyle Palmer
SCG Open Columbus
2 Sorcerous Spyglass |
1 Ixalan's Binding |
4 Seal Away |
3 Settle the Wreckage |
1 Shalai, Voice of Plenty |
1 Deafening Clarion |
3 Banefire |
Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
1W
3W
1R
2WW
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
({T}: Add {R}.)
Jonathan Rosum
SCG Open Columbus
1 The Eldest Reborn |
2 Invoke the Divine |
1 Profane Procession |
2 Disdainful Stroke |
2 Fungal Infection |
1 Moment of Craving |
1 Negate |
2 Vona, Butcher of Magan |
3 Duress |
Counter target spell with converted mana cost 4 or greater.
2BB
3WB
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Target creature gets -2/-2 until end of turn. You gain 2 life.
Counter target noncreature spell.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Counter target creature spell.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
Blair Splett
SCG Open Columbus
1 Ixalan's Binding |
1 Chemister's Insight |
2 Expansion |
1 Invoke the Divine |
2 Lyra Dawnbringer |
1 Deafening Clarion |
1 Disdainful Stroke |
1 Fiery Cannonade |
3 Negate |
1 Shivan Fire |
1 Nezahal, Primal Tide |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Counter target spell with converted mana cost 4 or greater.
2R
3W
1R
2WW
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Kicker {4} (You may pay an additional {4} as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Counter target noncreature spell.
Counter target creature spell.
({T}: Add {W}.)
({T}: Add {U}.)
Cody Murray
SCG Open Columbus
2 Carnage Tyrant |
1 Deathgorge Scavenger |
2 Moment of Craving |
1 Arguel's Blood Fast |
2 Vivien Reid |
1 Ritual of Soot |
4 Duress |
2 Golden Demise |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
2G
2BB
4BG
4GG
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Target creature gets -2/-2 until end of turn. You gain 2 life.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
Enchant creature Enchanted creature gets -2/-2.
({T}: Add {B}.)
({T}: Add {G}.)
Hunter Krot
SCG Open Columbus
1 Ravenous Chupacabra |
2 Cast Down |
2 Disdainful Stroke |
1 Essence Scatter |
1 Moment of Craving |
4 Negate |
2 Vona's Hunger |
2 Duress |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Counter target spell with converted mana cost 4 or greater.
2BB
4BG
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Target creature gets -2/-2 until end of turn. You gain 2 life.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
Counter target noncreature spell.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Counter target creature spell.
({T}: Add {U}.)
({T}: Add {B}.)
Modern
Na modernu byly nejúspěšnější decky ve druhém dni Jeskai Control, Humani, UW Control, Green Tron a Burn. Celkem pak bylo ve druhém dni k vidění čtrnáct různých decků.
Nové karty jsme mohli vidět hned ve vítězných Humanech, kde byl v mainu one-of Tajic a v sidu navíc dva Knighti of Autumn.
Zajímavou techovku jsme mohli vidět i v Burnu, který obsadil druhé místo. V sidu tam byli Satyr Firedanceři, kteří by papírově měli excelovat právě v tomhle matchupu.
Lukas Parson
SCG Open Columbus
1 Damping Sphere |
1 Grafdigger's Cage |
1 Auriok Champion |
2 Izzet Staticaster |
3 Sin Collector |
1 Whirler Rogue |
1 Anafenza, the Foremost |
2 Gaddock Teeg |
2 Knight of Autumn |
1 Dismember |
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.
First strike Noncreature spells cost {1} more to cast.
Protection from black and from red Whenever another creature comes into play, you may gain 1 life.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
Flying, vigilance, haste
Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Tap two untapped artifacts you control: Target creature can't be blocked this turn.
At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.
1B
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
({T}: Add {W}.)
({T}: Add {U}.)
Collins Mullen
SCG Open Columbus
1 Rest in Peace |
3 Satyr Firedancer |
4 Destructive Revelry |
2 Path to Exile |
2 Searing Blood |
1 Skullcrack |
2 Exquisite Firecraft |
Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Exquisite Firecraft deals 4 damage to target creature or player. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.
Lava Spike deals 3 damage to target player.
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Lightning Bolt does 3 damage to one target.
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R}.)
Z dalších zajímavostí bych zmínil například Knighty of Autumn v sidu Elfů, Mardu Pyromancera a Hollow One v top8 (v posledních měsících jim metagame není příliš nakloněná), Dredge s playsetem Creeping Chillů (a s Assassin's Trophy v sidu), Risk Factor v sidu Boros Burnu, BG Rock bez Dark Confidantů (a samozřejmě s playsetem Assassin's Trophy), či Archangel Avacyn v sidu UW Controlu.
Brian Haidle
SCG Open Columbus
4 Leyline of the Void |
1 Abrupt Decay |
2 Ancient Grudge |
1 Darkblast |
2 Lightning Axe |
3 Assassin's Trophy |
2 Thoughtseize |
Shriekhorn enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Shriekhorn: Target player puts the top two cards of his or her library into his or her graveyard.
Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
Dakmor Salvage enters the battlefield tapped. {T}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly 3 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback-{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
When Gemstone Mine comes into play, put three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.
Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
As an additional cost to cast this spell, discard two cards. Draw three cards.
({T}: Add {R}.)
Mark Gabriele
SCG Open Columbus
2 Ensnaring Bridge |
2 Rest in Peace |
2 Stony Silence |
2 Path to Exile |
2 Searing Blood |
1 Skullcrack |
2 Smash to Smithereens |
2 Risk Factor |
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
Activated abilities of artifacts can't be activated.
Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Lava Spike deals 3 damage to target player.
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Each creature with power greater than the number of cards in your hand cannot attack.
Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Lightning Bolt does 3 damage to one target.
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
({T}: Add {R}.)
Jeff Hoogland
SCG Open Columbus
2 Damping Sphere |
2 Nihil Spellbomb |
1 Dismember |
2 Surgical Extraction |
2 Nissa, Vital Force |
1 Collective Brutality |
2 Duress |
2 Languish |
1 Maelstrom Pulse |
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
All creatures get -4/-4 until end of turn.
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Treetop Village comes into play tapped. {T}: Add one green mana to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
({T}: Add {B}.)
({T}: Add {G}.)
Joe Bernal
SCG Open Columbus
2 Engineered Explosives |
4 Ceremonious Rejection |
2 Dispel |
2 Negate |
1 Spell Snare |
2 Archangel Avacyn |
2 Lyra Dawnbringer |
Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.
Counter target spell with converted mana cost 2.
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Put target creature into its owner's library second from the top. Its controller gains 3 life.
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Counter target noncreature spell.
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
({T}: Add {W}.)
({T}: Add {U}.)
Legacy
Na legacy byly dva nejúspěšnější decky Grixis Control a UW Miracly. Ve druhém dni bylo ale v menším počtu k vidění ještě dvanáct různých decků.
První z nich byl Eldrazi Post Jodyho Keitha, kde byla netradičně zelená kvůli Crop Rotacím a Ancient Stiringů (a one-of From Beyond).
V top16 byl dále k vidění Grixis Delver s Bitterblossomy, Death and Taxes, Monored Stompy, 4C Loam se zajímavými one-ofy jako Queen Marchesa, Knight of Autumn, či Assassin's Trophy, tradiční verze Eldrazi Postu, BUG a 4C Control s Assassin's Trophy, UB Death's Shadow a zajímavý UW Control bez Terminusů či Monastery Mentorů, který hrál Joe Lossett.
Victor Logan
SCG Open Columbus
1 Pithing Needle |
1 True-Name Nemesis |
2 Blood Moon |
2 Flusterstorm |
2 Pyroblast |
1 Red Elemental Blast |
3 Surgical Extraction |
1 Liliana, the Last Hope |
1 Marsh Casualties |
1 Toxic Deluge |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player discards two cards at random.
Counter target spell if it is blue or destroy target permanent if it is blue.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Target player sacrifices a creature.
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
All non-basic lands are now basic mountains.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.
Counters a blue spell being cast or destroys a blue card in play.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Lightning Bolt does 3 damage to one target.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
({T}: Add {U}.)
({T}: Add {B}.)
Jody Keith
SCG Open Columbus
2 Ratchet Bomb |
1 Sorcerous Spyglass |
2 Sphere of Resistance |
2 Trinisphere |
1 Thought-Knot Seer |
3 Krosan Grip |
3 Surgical Extraction |
1 Dark Depths |
{X}: Untap X separate lands.
Dark Depths comes into play with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage into play.
All spells cost an additional {1} to play.
+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
{T}: Add {1} to your mana pool. {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability.
Cumulative Upkeep: 2 life When Glacial Chasm comes into play, sacrifice a land. You cannot attack. All damage dealt to you is reduced to 0.
All creatures now require an upkeep cost of {1} in addition to any other upkeep costs they may have. If the upkeep cost for a creature is not paid, the creature is destroyed.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Cloudpost enters the battlefield tapped. {T}: Add {1} to your mana pool for each Locus on the battlefield.
{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.
Each player sacrifices all colored permanents he or she controls.
Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {1} to your mana pool.
{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
{T}: Target attacking creature becomes untapped. This creature neither deals nor receives damage as a result of combat.
As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.
At the time you play Crop Rotation, sacrifice a land. Search your library for a land card and put that land into play. Shuffle your library afterwards.
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
({T}: Add {G}.)
Clay Spicklemeyer
SCG Open Columbus
1 Grim Lavamancer |
1 Snapcaster Mage |
2 Abrade |
1 Diabolic Edict |
1 Electrickery |
2 Flusterstorm |
1 Price of Progress |
2 Pyroblast |
2 Surgical Extraction |
1 Umezawa's Jitte |
1 Liliana, the Last Hope |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Counter target spell if it is blue or destroy target permanent if it is blue.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Counter target activated or triggered ability. (Mana abilities can't be countered.)
Target player sacrifices a creature.
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Lightning Bolt does 3 damage to one target.
U
Joshua Willey
SCG Open Columbus
1 Sword of War and Peace |
1 Containment Priest |
1 Faerie Macabre |
1 Sanctum Prelate |
2 Rest in Peace |
2 Path to Exile |
2 Surgical Extraction |
2 Gideon, Ally of Zendikar |
1 Cataclysm |
2 Council's Judgment |
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
First strike Noncreature spells cost {1} more to cast.
Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
{T}: Add {W} to your mana pool.
{T}: Add one colorless mana to your mana pool. {1}, {T}: Tap target land.
As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.
Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.
Double strike, protection from black and from green
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand. Equip {2}
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Flying Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
{T}: Target creature you control gains protection from a color of your choice until end of turn.
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
({T}: Add {W}.)
Justin Gebing
SCG Open Columbus
2 Sorcerous Spyglass |
2 Faerie Macabre |
3 Scab-Clan Berserker |
3 Sulfur Elemental |
2 Ghirapur Aether Grid |
2 Kozilek's Return |
1 Koth of the Hammer |
If you play any land, sacrifice City of Traitors. {T}: Add two colorless mana to your mana pool.
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
Nonbasic lands are Mountains.
Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.
When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.
Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Remove Simian Spirit Guide in your hand from the game: Add {R} to your mana pool.
Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) White creatures get +1/-1.
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.
Flying Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.
Each creature with power greater than the number of cards in your hand cannot attack.
All non-basic lands are now basic mountains.
+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -2: Add {R} to your mana pool for each Mountain you control. -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'"
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Tyler Lutes
SCG Open Columbus
Dark Depths comes into play with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage into play.
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
First strike Noncreature spells cost {1} more to cast.
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.
{T}: Add {1} to your mana pool. {PT}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.
{T}: Add {1} to your mana pool. {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability.
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
All creatures now require an upkeep cost of {1} in addition to any other upkeep costs they may have. If the upkeep cost for a creature is not paid, the creature is destroyed.
Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
{T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. (Play this ability only if seven or more cards are in your graveyard.)
Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card from your hand: Draw a card.)
{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.
When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.
{T}: Target attacking creature becomes untapped. This creature neither deals nor receives damage as a result of combat.
Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.
Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.
Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.
Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.
Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
({T}: Add {G}.)
Sean Mogelgaard
SCG Open Columbus
1 Pithing Needle |
1 Umezawa's Jitte |
1 Dread of Night |
2 Blue Elemental Blast |
3 Flusterstorm |
3 Surgical Extraction |
1 Liliana, the Last Hope |
2 Marsh Casualties |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player discards two cards at random.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
All white creatures get -1/-1.
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Counters target red spell being cast or destroys a red card in play.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {G}.)
David Graziano
SCG Open Columbus
2 Ratchet Bomb |
2 Dread of Night |
2 Bitterblossom |
1 Diabolic Edict |
4 Surgical Extraction |
2 Liliana, the Last Hope |
2 Hymn to Tourach |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player discards two cards at random.
Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
Target player sacrifices a creature.
All white creatures get -1/-1.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Death's Shadow gets -X/-X, where X is your life total.
Joe Lossett
SCG Open Columbus
2 Containment Priest |
2 Back to Basics |
1 Disenchant |
1 Flusterstorm |
1 Misdirection |
3 Surgical Extraction |
2 Umezawa's Jitte |
2 Elspeth, Sun's Champion |
1 Teferi, Hero of Dominaria |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Flash (You may play this spell any time you could play an instant.) When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.
Counter target spell with converted mana cost 2.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.
Supreme Verdict can't be countered. Destroy all creatures.
+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Counters target spell as it is being cast.
Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
Nonbasic lands do not untap during their controllers' untap phases.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
U
Destroy target artifact or enchantment.
({T}: Add {W}.)
({T}: Add {U}.)
4. SCG Classic Columbus (Standard, Modern, Legacy)
Již tradičně v neděli doprovází týmové open trojice "klasik", z nichž byla určitě nejzajímavější ta standardová, jelikož to byl konečně větší turnaj čistě věnovaný novému postrotačnímu formátu.
Zúčastnilo se ji 146 hráčů a měli jsme tu velmi zajímavou a rozmanitou top16:
Výsledek a složení finále by asi tipoval málokdo - utkali se v něm Brian Cooper s Boros Midrangem (stejná verze jako výše zmiňovaná v main eventu) a Andrew Jessup se zajímavým Grixisem s Dream Eatery a Nicolou Bolasem. Šlo spíše o midrange tap-out strategii s kartami jako Notion Rain, Thought Erasure a Ritual of Soot. Zajímaví byli i Thiefové of Hope v sidu. Na Boros si s tím ale nepřišel a z celkového vítězství se nakonec radoval Brian Cooper.
Nejhranějším deckem byl ale i zde Monored, u kterého se jednotlivé verze lišily hlavně v počtu Risk Raftorů a Experimental Frenzy. Jedinou výjimkou byl Eric Hawkins, který hrál verzi s nižší křivkou, ve které byl playset Flame of Keldů a Risk Factorů.
K vidění byly i dva další Borosy, jeden s menší token strategií, ve kterém byli Benalish Marshalové v kombinaci s Goblin Instigatorem a Siege-Gang Commanderem. Druhý byl pro změnu agresivnější a zaměřený na mentor synergie se Swiftblade Vindicatorem.
Dále jsme tu měli i dva Jeskai kontroly. Jeden byl opět bez bytostí a spoléhal se na dvojici planeswalkerů, zatímco druhý hrál Niv-Mizzety a dokonce i Crackling Draky, kteří mohou snadno hru ukončit jedním útokem, zvláště pak, když si je ochráníte pomocí kántrspellu.
Překvapením turnaje bylo Monoblue Tempo s evasion bytostmi v kombinaci s levnými kántrspelly a karetní výhodou v podobě Curious Obsession a Chart a Course. Jeden z hráčů se s ním probojoval až do top8 a další skončil na desátém místě. Pozitivní je, že deck je finančně snadno dostupný - žádná karta tu nestojí více, než 80Kč.
Poslední archetypy v top16 byly BG Midrange, GW Tokeni a Esper Control. GW Tokeni a Esper byly v podstatě totožné s verzemi, které jsme viděli během sobotního open.
V případě BG tu byly opět dvě různé verze, které mi ale opět přijdou ne zcela optimálně zkonstruované. První hrála hodně selfmillu a více kusů Molderhulka, Memorialu to Folly a Find // Finality, zatímco druhá vsázela na explore package s playsetem Wildgrowth Walkerů a také Plaguecrafterů, což se zajímavě kombinovalo s playsetem Gruesome Menagerie. Nechápu ale, proč v decku nejsou Stitcher's Supplieři, což je k Menagerie snad nejlepší enabler.
Brian Cooper
SCG Classic Columbus
2 Sorcerous Spyglass |
1 Ixalan's Binding |
4 Seal Away |
3 Settle the Wreckage |
1 Shalai, Voice of Plenty |
1 Deafening Clarion |
3 Banefire |
Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
1W
3W
1R
2WW
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
({T}: Add {R}.)
Andrew Jessup
SCG Classic Columbus
2 Sorcerous Spyglass |
3 Thief of Sanity |
1 Arguel's Blood Fast |
3 Disdainful Stroke |
1 Fungal Infection |
2 Negate |
1 Duress |
2 Golden Demise |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Counter target spell with converted mana cost 4 or greater.
2BB
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Target creature gets -2/-2 until end of turn. You gain 2 life.
Counter target noncreature spell.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Counter target creature spell.
({T}: Add {U}.)
({T}: Add {B}.)
Eric Hawkins
SCG Classic Columbus
3 Treasure Map |
2 Experimental Frenzy |
1 Vance's Blasting Cannons |
4 Lava Coil |
4 Fight with Fire |
1 Mountain |
1R
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Haste {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
Shock deals 2 damage to any target.
({T}: Add {R}.)
Jessie Hedman
SCG Classic Columbus
1 Sorcerous Spyglass |
3 Experimental Frenzy |
1 Lyra Dawnbringer |
3 Deafening Clarion |
2 Lava Coil |
1 Seal Away |
1 Settle the Wreckage |
3 Banefire |
Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
2WW
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
({T}: Add {R}.)
Patrick Kenkel
SCG Classic Columbus
1 Sorcerous Spyglass |
2 Dawn of Hope |
1 Experimental Frenzy |
2 Ajani, Adversary of Tyrants |
1 Lava Coil |
2 Ixalan's Binding |
1 Fiery Cannonade |
1 Settle the Wreckage |
1 Huatli, Warrior Poet |
3 Fight with Fire |
2R
3RW
3W
1R
2WW
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
({T}: Add {R}.)
Terren Huck
SCG Classic Columbus
2 Legion Warboss |
2 Invoke the Divine |
1 Justice Strike |
1 Lyra Dawnbringer |
1 Lava Coil |
1 Ixalan's Binding |
1 Disdainful Stroke |
4 Negate |
2 Settle the Wreckage |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Counter target spell with converted mana cost 4 or greater.
3W
1R
2WW
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Counter target noncreature spell.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Counter target creature spell.
({T}: Add {U}.)
({T}: Add {R}.)
Kat Light
SCG Classic Columbus
3 Diamond Mare |
3 Exclusion Mage |
3 Disdainful Stroke |
2 Negate |
1 Syncopate |
3 Sleep |
Counter target spell with converted mana cost 4 or greater.
1U
U
U
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
Mist-Cloaked Herald can't be blocked.
Counter target noncreature spell.
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.
Counter target creature spell.
Evan Whitehouse
SCG Classic Columbus
1 Doom Whisperer |
1 The Eldest Reborn |
2 Arguel's Blood Fast |
1 Vivien Reid |
1 Find // Finality |
1 Ravenous Chupacabra |
2 Thrashing Brontodon |
4 Wildgrowth Walker |
2 Duress |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
1G
1B
1G
Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Foul Orchard enters the battlefield tapped. {T}: Add {B} or {G}.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
({T}: Add {B}.)
({T}: Add {G}.)
Zach Boblitt
SCG Classic Columbus
2 Kitesail Freebooter |
1 Ravenous Chupacabra |
2 Thrashing Brontodon |
3 Kraul Harpooner |
2 Plague Mare |
3 Cast Down |
2 Duress |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
1B
1G
1B
1G
Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
({T}: Add {B}.)
({T}: Add {G}.)
I přes to, že standard byl v prvním týdnu velmi atraktivní formát, tak nejvíce hráčů měla opět modernová klasika. Zahrát si přišlo 203 hráčů, což stejně jako u standardu znamenalo osm kol základní části + top8.
Měli jsme tu tradičně velmi rozmanitou top16 a hlavně dost neobvyklé decky ve finále, kde Peter Oaks s Amulet Titanem porazil Artefaktový Stax Michalela Coylea.
V top16 byly celkem dva Amulety a zajímavé je, že v obou byla maindeck Zacama. Hůře umístěná verze také hrála Trinket Mage, což jsou de facto další kopie Amuletu, i když občas může najít i Ballistu. Ve vítězné verzi se mi pro změnu hodně líbí Tormod's Crypta v sidu, což je hodně efektivní sidovka proti nové verzi Dredge s Creeping Chillem.
Artefaktový Stax založený na kombinaci Whir of Invention + Ensnaring Bridge už jsem tu v poslední době několikrát zmiňoval díky dobrým výsledkům na MTGO, a teď se poprvé prosadil i na turnaji mimo online. V podstatě se dá hovořit o tom, že je to evoluce Lantern Staxu, který už se dnes takřka nehraje. Osobně bych ale nechtěl hrát deck, který před sidem umí vyhrát jenom na Pyrite Spellbombu v kombinaci s Academy Ruinami, nebo Ipnu Rivulet s Cruciblem :)
Peter Oaks
SCG Classic Columbus
1 Tormod's Crypt |
1 Carnage Tyrant |
3 Obstinate Baloth |
1 Ruric Thar, the Unbowed |
2 Kozilek's Return |
3 Silence |
2 Broken Bond |
2 Firespout |
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{T}: Add {1} to your mana pool. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
You may play two additional lands on each of your turns.
Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {1} to your mana pool.
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool.
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Selesnya Sanctuary comes into play tapped. When Selesnya Sanctuary comes into play, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool.
{T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
{T}: You may put a land card from your hand into play.
Firespout deals 3 damage to each creature without flying if {R} was spent to play Firespout and 3 damage to each creature with flying if {G} was spent to play it. (Do both if {R}{G} was spent.)
{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.
As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.
When Gemstone Mine comes into play, put three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.
Whenever a permanent enters the battlefield tapped and under your control, untap it.
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
You may play an additional land this turn. Draw a card.
Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool.
4GG
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.
({T}: Add {G}.)
Michael Coyle
SCG Classic Columbus
1 Chalice of the Void |
1 Ghirapur Orrery |
1 Torpor Orb |
1 Phyrexian Revoker |
4 Spellskite |
1 Padeem, Consul of Innovation |
2 Ghirapur Aether Grid |
2 Sai, Master Thopterist |
2 Tezzeret, Agent of Bolas |
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.
Sacrifice Welding Jar: Regenerate target artifact.
As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -1: Target artifact becomes a 5/5 artifact creature. -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card.
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.
{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)
Creatures entering the battlefield don't cause abilities to trigger.
At the beginning of each opponent's upkeep, remove your hand from the game face down. At the beginning of your upkeep, return all cards removed from the game with Bottled Cloister to your hand, then draw a card.
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Each creature with power greater than the number of cards in your hand cannot attack.
You may play land cards from your graveyard.
{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
({T}: Add {U}.)
Na dalších místech jsme měli Burn s černou splashí na playset Rakdos Charmů v sidu (je evidentní, že hráči připravující se na MTGO, se hodně zaměřovali na hate proti Dredgi), klasický Boros Burn, dva Jeskaie, z nichž jeden byl agresivní se Spell Quellery a Geisty v mainu, dva Dredge (oba samozřejmě s playsety Creeping Chillů), dvě Bridgeviny, Bant Spirity, Hardened Affinitu, Traverse Death's Shadow v Jund barvách (s Assassin's Trophy), tradiční Grixis Death's Shadow a Jund Midrange, samozřejmě také s Assassin's Trophy.
Ryan Murray
SCG Classic Columbus
2 Leyline of Sanctity |
1 Lightning Helix |
2 Path to Exile |
4 Rakdos Charm |
2 Searing Blood |
1 Skullcrack |
2 Exquisite Firecraft |
1 Forked Bolt |
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Exquisite Firecraft deals 4 damage to target creature or player. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.
Lava Spike deals 3 damage to target player.
As an additional cost to play Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player.
Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.
Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Lightning Bolt does 3 damage to one target.
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
({T}: Add {R}.)
Grant Wozniak
SCG Classic Columbus
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.
Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Lightning Bolt does 3 damage to one target.
Death's Shadow gets -X/-X, where X is your life total.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Michael Olson
SCG Classic Columbus
Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Lightning Bolt does 3 damage to one target.
Treetop Village comes into play tapped. {T}: Add one green mana to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
+1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. −8: Each opponent loses life equal to the number of cards in their graveyard.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Michael Moore
SCG Classic Columbus
2 Damping Sphere |
2 Rest in Peace |
2 Stony Silence |
2 Celestial Purge |
1 Disdainful Stroke |
1 Dispel |
2 Negate |
1 Surgical Extraction |
1 Wear//Tear |
1 Supreme Verdict |
Activated abilities of artifacts can't be activated.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
Counter target spell with converted mana cost 4 or greater.
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.
Counter target spell with converted mana cost 2.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Supreme Verdict can't be countered. Destroy all creatures.
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Lightning Bolt does 3 damage to one target.
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
2WW
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Counter target noncreature spell.
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {R}.)
Nejskromnější účast měla legacy se 103 hráči. Hrálo se tak pouze sedm kol základní části + top8.
Na turnaji byla velmi rozmanitá metagame, což vygradovalo v top8, kde bylo sedm různých decků. Jediný deck se dvěma zástupci v top8 byl Eldrazi Post, což bych ještě před půl rokem považoval za takřka nemožné...
Ve finále se utkali Stephen Seliskar s RB Reanimatorem (přímočará verze bez alternativních winkondicí v sidu) a John McDermott s populárním Grixis Controlem. Z výhry se nakonec radoval Stephen.
Další místa patřila Omni-Tellu, prvnímu z Eldrazi Postů, RUG Delverovi s Bomat Couriery, Mavericku (pěkná verze bez Dark Depths komba a s playsetem Zenithů, ke kterému tu byl i Knight of Autumn), Goblinům (verze s bílou splashí na Thalie - a i s novinkou v podobě Goblin Cratermakera) a druhému Eldrazi Postu.
Mimo top8 mne nejvíce zaujalo UW Tempo se Stoneforge Mysticy a Delvery. Zajímavé je, že hned v mainu mělo playset Spell Pierců.
Stephen Seliskar
SCG Classic Columbus
1 Pithing Needle |
1 Blazing Archon |
3 Faerie Macabre |
2 Magus of the Moon |
1 Elesh Norn, Grand Cenobite |
1 Iona, Shield of Emeria |
2 Abrade |
4 Wear // Tear |
Flying Whenever you play a spell, return target permanent to its owner's hand.
At the beginning of each end step, each player discards his or her hand.
Nonbasic lands are Mountains.
You may remove a black card in your hand from the game instead of paying Unmask's mana cost. Look at target player's hand and choose a nonland card from it. That player discards that card.
You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}.
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Search your library for a card and put that card into your graveyard. Then shuffle your library.
Flying, lifelink Pay 7 life: Draw seven cards.
Flying Creatures can't attack you.
Flying Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.
Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
Put target creature card from any graveyard into play under your control. Lose life equal to that creature's total casting cost.
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.
Any creature in either player's graveyard comes into play on your side with -1 to its original power. If this enchantment is removed, or at end of game, target creature is returned to its owner's graveyard. Target creature may be killed as normal.
Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.
Each player chooses a creature card in his or her graveyard and puts that creature into play.
Add {B}{B}{B} to your mana pool.
Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color.
({T}: Add {B}.)
Hank Wiest
SCG Classic Columbus
4 Leyline of Sanctity |
2 Abrade |
1 Echoing Truth |
1 Firemind's Foresight |
1 Intuition |
1 Kozilek's Return |
1 Mindbreak Trap |
1 Noxious Revival |
1 Release the Ants |
1 Sudden Shock |
1 Surgical Extraction |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Boseiju, Who Shelters All comes into play tapped. {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
You may cast nonland cards from your hand without paying their mana costs.
Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.
Choose an instant you own from outside the game, reveal that card, and put it into your hand. Remove Cunning Wish from the game.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
Instead of paying the casting cost for a spell of any color, its caster may choose and discard a card that shares at least one color with that spell. If the spell has {X} in its casting cost, X is 0.
Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player.
Each player may choose an artifact, creature, enchantment, or land card in his or her hand and put that permanent into play.
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.
If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. Exile any number of target spells.
U
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
({T}: Add {U}.)
Evan Skaar
SCG Classic Columbus
2 Winter Orb |
2 Sulfur Elemental |
1 True-Name Nemesis |
1 Abrade |
1 Ancient Grudge |
1 Dismember |
1 Electrickery |
2 Flusterstorm |
2 Pyroblast |
2 Surgical Extraction |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Counter target spell if it is blue or destroy target permanent if it is blue.
Counter target spell with converted mana cost 2.
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) White creatures get +1/-1.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.
Counter target activated or triggered ability. (Mana abilities can't be countered.)
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Players can untap only one land each during untap phase. Creatures and artifacts are untapped as normal.
Lightning Bolt does 3 damage to one target.
U
Nick Hanna
SCG Classic Columbus
1 Pithing Needle |
1 Ethersworn Canonist |
1 Containment Priest |
1 Knight of Autumn |
1 Garruk Relentless |
3 Choke |
2 Surgical Extraction |
2 Zealous Persecution |
3 Thoughtseize |
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
First strike Noncreature spells cost {1} more to cast.
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.
Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.
You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Each player who has played a nonartifact spell this turn can't play additional nonartifact spells.
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Islands do not untap during their controllers' untap phases.
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.
Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.
Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.
{T}: Target creature you control gains protection from a color of your choice until end of turn.
{T}: Add {G} to your mana pool for each creature you control.
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
({T}: Add {W}.)
({T}: Add {G}.)
Jessy Hefner
SCG Classic Columbus
2 Pithing Needle |
1 Relic of Progenitus |
2 Containment Priest |
3 Thalia, Guardian of Thraben |
1 Goblin Chainwhirler |
2 Blood Moon |
2 Pyrokinesis |
2 Surgical Extraction |
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
First strike Noncreature spells cost {1} more to cast.
You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Cycling {1}{R} ({1}{R}, Discard this card from your hand: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins in play.
Haste (This creature can attack and {T} as soon as it comes under your control.) ;Other Goblin creatures you control get +1/+1 and have haste.
{T}: Add one colorless mana to your mana pool. {1}, {T}: Tap target land.
At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.
Haste {T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from play, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player.
Sacrifice a Goblin: Add {R} to your mana pool.
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger comes into play, return target creature an opponent controls to its owner's hand.
Protection from blue. Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Goblin spells you cast cost {1} less to cast. Goblin creatures you control have haste.
When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
All non-basic lands are now basic mountains.
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.
Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.
When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card, put it into your hand, and shuffle your library afterward.
Whenever Goblin Lackey successfully deals damage to a player, you may choose a Goblin card in your hand and put that Goblin into play.
Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
({T}: Add {R}.)
John Newby
SCG Classic Columbus
1 Grafdigger's Cage |
1 Containment Priest |
1 Vendilion Clique |
2 Back to Basics |
2 Disenchant |
1 Flusterstorm |
1 Hydroblast |
1 Path to Exile |
3 Surgical Extraction |
2 Council's Judgment |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Counter target spell if it is red or destroy target permanent if it is red.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}
Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
Nonbasic lands do not untap during their controllers' untap phases.
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
U
Destroy target artifact or enchantment.
Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
({T}: Add {W}.)
({T}: Add {U}.)
5. Online PTQ (Standard)
Největší dvojkový turnaj v prvním týdnu po rotaci bylo online PTQ s účastí 322 hráčů. Šlo o devítikolovou záležitost, kde šestadvacet hráčů získalo sedm a více výher. Bylo mezi nimi k vidění velké množství nejrůznějších decků a zajímavostí bylo, že metagame se velmi lišila oproti výsledkům na SCG - například se nedařilo GW Tokenům ani Monored Aggru.
Předně jsme tu ale v top8 měli osm různých decků - ve finále porazil BG Midrange(pěkná verze s value enginem Golgari Findbroker + The Eldest Reborn a se spoustou planeswalkerů, včetně tří kusů nové Vrasky) Grixis Midrange s Nicola Bolasem a Thiefy of Sanity (a zajímavě i s Lazavem).
Ve zbytku top8 dále byl UWr Control bez bytostí a se zajímavým minikombem v podobě Expansion // Explosion + Azor's Gateway, UB Control se splashí na Teferihoa Chromium, Big Red se Sarkhanem a malou bílou splashí na Justice Strike, UR "Spells" s Goblin Electromancerem a Crackling Dragonem, kde byly zajímavé winkondice jako Banefire, Fight with Fire či Expansion // Explosion, Abzan Midrange s explore tématikou, které vévodily playsety Wildgrowth Walkerů a Find // Finality a Boros "Angel" Midrange s Resplendent Angelem a Aurelií.
yamakiller
Online PTQ
2 Arguel's Blood Fast |
3 Dead Weight |
1 Deathgorge Scavenger |
4 Duress |
2 Golden Demise |
1 Plague Mare |
1 Vraska's Contempt |
1 Wildgrowth Walker |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
4BG
1G
1G
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
({T}: Add {B}.)
({T}: Add {G}.)
Tetezinho
Online PTQ
2 Ravenous Chupacabra |
1 Golden Demise |
2 The Eldest Reborn |
1 Vraska's Contempt |
2 Disdainful Stroke |
1 Dream Eater |
1 Duress |
2 Moment of Craving |
2 Negate |
1 Ral, Izzet Viceroy |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
2BB
U
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Counter target creature spell.
Enchant creature Enchanted creature gets -2/-2.
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
LimitedPower
Online PTQ
1 Banefire |
2 Cleansing Nova |
2 Essence Scatter |
4 History of Benalia |
3 Lyra Dawnbringer |
2 Search for Azcanta |
1 Negate |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
2WW
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Counter target noncreature spell.
({T}: Add {W}.)
({T}: Add {U}.)
Grantfly
Online PTQ
1 Fight with Fire |
2 Disdainful Stroke |
4 Fiery Cannonade |
1 Mystic Archaeologist |
4 Negate |
1 Niv-Mizzet, Parun |
1 Patient Rebuilding |
1 Ral, Izzet Viceroy |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
1R
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Kicker {4} (You may pay an additional {4} as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
Shock deals 2 damage to any target.
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.
({T}: Add {U}.)
({T}: Add {R}.)
fellepastier
Online PTQ
2 Lava Coil |
2 Banefire |
3 Fiery Cannonade |
3 Fight with Fire |
3 Lightning Mare |
2 Sorcerous Spyglass |
1R
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Kicker {4} (You may pay an additional {4} as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
({T}: Add {W}.)
Lavaridge
Online PTQ
1 Golgari Findbroker |
2 Arguel's Blood Fast |
2 Assassin's Trophy |
2 Cast Down |
4 Duress |
1 Karn, Scion of Urza |
2 Sorcerous Spyglass |
1 Vraska, Golgari Queen |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
2BB
4BG
1G
1B
1G
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
({T}: Add {B}.)
({T}: Add {G}.)
Mezi ostatními decky se skóre 7:2 jsme mohli ještě vidět BG Midrange se selfmill tématikou a Gruesome Menagerie, GWb Midrange s explore tématikou (černá tu byla kvůli The Eldest Reborn v sidu), Big Red s Dismissive Pyromancery a Goblin Siege-Gangy, agresivní GW s onedropy jako Snubhorn Sentry a Hunted Witness v kombinaci s playsetem Benalish Marshalů, UR Control s Ralem a Dream Eatery, UB Midrange s playsetem Disinformation Campaign, BUG Midrange s Muldrothou, Grixis Draky se Sarkhanem, Nicola Bolasem a Niv-Mizztem, Monogreen Aggro s malou černou splashí na Assassin's Trophy a Duressy v sidu, a také UW Control "bez winkondice".
Tulio_Jaudy
Online PTQ
2 Baffling End |
1 Find // Finality |
4 Kraul Harpooner |
2 Remorseful Cleric |
2 Settle the Wreckage |
4 The Eldest Reborn |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
3W
1G
1G
Memorial to Glory enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
({T}: Add {W}.)
({T}: Add {G}.)
Luciferase
Online PTQ
1 Lava Coil |
1 Shivan Fire |
3 Banefire |
4 Diamond Mare |
3 Fiery Cannonade |
3 Lightning Mare |
When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Kicker {4} (You may pay an additional {4} as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
Shock deals 2 damage to any target.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Tacitamorte
Online PTQ
2 Dawn of Hope |
4 Knight of Autumn |
3 Lyra Dawnbringer |
2 Settle the Wreckage |
2 Sorcerous Spyglass |
2 Vivien Reid |
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
({T}: Add {G}.)
OafMcNamara
Online PTQ
3 Lava Coil |
4 Crackling Drake |
2 Disdainful Stroke |
3 Goblin Electromancer |
3 Negate |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
2R
1R
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Counter target noncreature spell.
Shock deals 2 damage to any target.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Counter target creature spell.
({T}: Add {U}.)
({T}: Add {R}.)
Phizzle
Online PTQ
1 Cast Down |
1 The Eldest Reborn |
2 Disdainful Stroke |
3 Duress |
3 Negate |
4 Thief of Sanity |
1 Moment of Craving |
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool.
2BB
BB
Target creature gets -2/-2 until end of turn. You gain 2 life.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Counter target creature spell.
Enchant creature Enchanted creature gets -2/-2.
({T}: Add {U}.)
({T}: Add {B}.)
Matsukasa10
Online PTQ
1 Ravenous Chupacabra |
4 Duress |
4 Knight of Malice |
2 Moment of Craving |
3 The Eldest Reborn |
1 Vivien Reid |
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
2BB
1G
1G
Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Enchant creature Enchanted creature gets -2/-2.
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {G}.)
musasabi
Online PTQ
2 Fiery Cannonade |
1 Treasure Map |
2 Disdainful Stroke |
2 Duress |
2 Moment of Craving |
3 Negate |
2 Ral, Izzet Viceroy |
1 Yawgmoth's Vile Offering |
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
2R
RR
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."
Shock deals 2 damage to any target.
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
whitnen
Online PTQ
1 Assassin's Trophy |
4 Duress |
1 Karn, Scion of Urza |
2 Ripjaw Raptor |
1 Sorcerous Spyglass |
4 Vine Mare |
2 Vraska, Relic Seeker |
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
4BG
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
({T}: Add {B}.)
Sveikss
Online PTQ
1 Disdainful Stroke |
1 Ixalan's Binding |
2 Negate |
1 Dawn of Hope |
3 History of Benalia |
1 Invoke the Divine |
2 Lyra Dawnbringer |
1 Mystic Archaeologist |
1 Nezahal, Primal Tide |
2 Shield Mare |
Counter target spell with converted mana cost 4 or greater.
3W
2WW
Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
Counter target noncreature spell.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Counter target creature spell.
({T}: Add {W}.)
({T}: Add {U}.)
6. MTGO Weekly Challenges (Modern, Legacy, Vintage, Duel Commander, Pauper)
Chybět samozřejmí nesmí obvyklý přehled online challenge turnajů.
Na modernu se nejlépe dařilo graveyard deckům, když jsme v top8 měli tři Dredge a Hollow One. Na všechny ale nakonec vyzrál "JIsOrange" s BG Rockem z dílny Jeffa Hooglanda, který se vyznačuje tím, že nehraje Confidanty, ale zato má k pčipravený celý playset Tireless Trackerů.
Proti Dredgi je velmi efektivní sideboard plán s playsetem Leyline, který se zkombinuje s rychlým clockem v podobě Goyfů a Scavenging Ooze.
Ve zbytku top16 mne nejvíce zaujala Hardener Affinita, ve které byli Metallic Mimicové - v celém decku je jenom Ravager coby Beast (což je mezi námi na robota dost divný creature type) a jinak jenom constructi.
Za zmínku taky stojí Bogles v top16, což je docela umění, jelikož deck nemá žádnou obranu proti hojně hranému Terminusu. V téhle konkrétní verzi dokonce ani nebyli Gaddock Teegové v sidu, což je obvykle nejlepší anti-Terminus karta.
JIsOrange
MTGO Weekly Challenge
1 Cast Down |
1 Damnation |
2 Damping Sphere |
3 Fulminator Mage |
4 Leyline of the Void |
1 Natural State |
2 Nissa, Vital Force |
1 Obstinate Baloth |
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Each land is a Swamp in addition to its other land types.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
({T}: Add {B}.)
({T}: Add {G}.)
Revengers
MTGO Weekly Challenge
1 Animation Module |
4 Damping Sphere |
1 Dismember |
1 Grafdigger's Cage |
2 Karn, Scion of Urza |
4 Nature's Claim |
2 Shapers' Sanctuary |
If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.
Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.{1}, {T}: Put a +1/+1 counter on Hangarback Walker.
Sacrifice Welding Jar: Regenerate target artifact.
{T}: Add {1} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
{T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.
{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice an artifact: You gain 1 life.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
{T}, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{T}: Add {G} to your mana pool. {T}: Target 1/1 creature gets +1/+2 until end of turn.
G
{T}: Put a +1/+1 counter on each artifact creature you control.
({T}: Add {G}.)
Legacy si také podmanil Dredge, ale tady v tom neměl prsty Creeping Chill, nýbrž spíše nepřipravenost soupeřů.
Druhým deckem ve finále byly UWr Miracly s playsetem Accumulated Knowledge, což se pomalu stává nedílnou součástí decku - v top16 je dohromady hráli čtyří hráči!
Ve zbytku top8 byly také UW Miracly s Back to Basics, Grixis Delver, BR Reanimator (a playsetem Assassin's Trophy v sidu), Eldrazi Post a zajímavý Storm pilotovaný Bryantem Cookem, ve kterém byly v mainu tři Hope of Ghirapur, dva Wipe Away a playset Burning Wishů. V sidu měl potom plán s Rite of Flame a více kusy Empty the Warrens.
Orim67
MTGO Weekly Challenge
1 Ashen Rider |
2 Dread Return |
4 Leyline of the Void |
2 Lotus Petal |
2 Nature's Claim |
2 Serenity |
2 Silent Gravestone |
Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.
Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)
Draw two cards, then discard two cards from your hand.
Name a nonland card. Target player reveals his or her hand and discards all cards with that name. Flashback-Sacrifice a creature. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Golgari Grave-Troll comes into play with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6
Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.
Draw four cards, then choose X cards in your hand and discard the rest from it.
Haste At end of turn, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may remove a black creature card in your graveyard other than Ichorid from the game. If you do, return Ichorid to play.
Discard a card from your hand: Putrid Imp gains flying until end of turn. Threshold - Putrid Imp gets +1/+1 and can't block. (You have threshold as long as seven or more cards are in your graveyard.)
When Gemstone Mine comes into play, put three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.
Cards in graveyards can't be the targets of spells or abilities. {4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
AnziD
MTGO Weekly Challenge
1 Snapcaster Mage |
1 Council's Judgment |
2 Flusterstorm |
2 Back to Basics |
1 Celestial Purge |
2 Engineered Explosives |
2 Pyroblast |
1 Red Elemental Blast |
1 Spell Pierce |
1 Surgical Extraction |
1 Vendilion Clique |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Whenever an opponent plays a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Look at the top three cards of target player's library; then, either shuffle that library or put those three cards on top of the library in any order. Draw a card at the beginning of the next turn's upkeep.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Counters target spell as it is being cast.
Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
({T}: Add {W}.)
({T}: Add {U}.)
Bryant_Cook
MTGO Weekly Challenge
2 Empty the Warrens |
1 Cabal Ritual |
1 Dark Petition |
3 Echoing Truth |
1 Massacre |
1 Past in Flames |
1 Pulverize |
4 Rite of Flame |
1 Tendrils of Agony |
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.
Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.
You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game.
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.
Target player loses 2 life and you gain 2 life. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.)
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand.
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Add {B}{B}{B} to your mana pool.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
({T}: Add {U}.)
({T}: Add {B}.)
Top8 na vintage obsahovala víceméně obvyklý mix decků, ale objevily se v ní i dvě karty z Guilds of Ravnica - Niv-Mizzet, Parun a Mission Briefing.
Obě byly ve stejném decku - v kontrolních Oathech. Je to jeden z mála decků, který bude chtít vždycky Briefing raději, než Snapcastera. A Niv-Mizzet má podle mne na vintage celkem potenciál i mimo Oath. V mirroru modrých decků je to nezkántrovatelný finisher, který velmi rychle ukončí hru. Nachainovat pár cantripů je totiž dost jednoduché...
Vítězem challenge se stal "albertoSD", když ve finále s UR Controlem porazil Paradoxical Storm. Na dalších místech byl Dredge, Grixis Thieves, další UR Control, Survival Combo (s maindeck Stony Silence), Ravager Shops a již zmiňovaný Oath Control.
Mimo top8 mne nejvíce zaujaly "Dragon" Oathy se Sarkhanem, kde byl právě i nový Niv-Mizzet a také Hellkite Tyrrant, který má na vintage poměry celkem přísnou abilitu.
albertoSD
MTGO Weekly Challenge
1 Ancient Grudge |
1 Lightning Bolt |
3 Grafdigger's Cage |
4 Leyline of the Void |
1 Mountain |
2 Null Rod |
3 Shattering Spree |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand.
+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.
Counter target spell if it is blue or destroy target permanent if it is blue.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
You may return two islands you control to their owner's hand instead of paying Gush's mana cost. Draw two cards.
({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
Take an extra turn after this one.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.
Draw 3 cards or force opponent to draw 3 cards.
Lightning Bolt does 3 damage to one target.
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
({T}: Add {U}.)
BadBrain
MTGO Weekly Challenge
1 Squee, Goblin Nabob |
1 Stony Silence |
4 Containment Priest |
2 Energy Flux |
1 Fairgrounds Warden |
1 Kataki, War's Wage |
2 Ravenous Trap |
2 Grafdigger's Cage |
1 Wispmare |
If Elvish Spirit Guide is in your hand, you may remove it from the game to add {G} to your mana pool. Play this ability as an interrupt.
Tap to take two cards from your library, after which you must immediately discard three from your hand to your graveyard. If you don't have three or more cards in your hand, discard your whole hand. No spells may be cast between drawing and discarding cards.
First strike Noncreature spells cost {1} more to cast.
Activated abilities of artifacts can't be activated.
{T}: Add one colorless mana to your mana pool. As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool."
Noncreature spells cost {1} more to play.
Flying When Wispmare comes into play, destroy target enchantment. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness 0 (You may play this card for its madness cost at the time you discard it from your hand.)
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
Take an extra turn after this one.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.
Draw 3 cards or force opponent to draw 3 cards.
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
{T}: Add {G} to your mana pool for each creature you control.
Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
({T}: Add {G}.)
JAmes1099
MTGO Weekly Challenge
2 Ancient Grudge |
1 Pyroblast |
1 Gisela, Blade of Goldnight |
1 Nature's Claim |
2 Null Rod |
1 Pithing Needle |
1 Ravenous Trap |
1 Sudden Shock |
4 Tormod's Crypt |
1 Toxic Deluge |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand.
As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.
+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Counter target spell if it is blue or destroy target permanent if it is blue.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
You may return two islands you control to their owner's hand instead of paying Gush's mana cost. Draw two cards.
({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.
At the beginning of each player's upkeep, if that player controls fewer creatures than an opponent, the player may reveal cards from the top of his of her library until he or she reveals a creature card. The player puts that card into play and all other cards revealed this way into his or her graveyard.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Flying, lifelink Pay 7 life: Draw seven cards.
You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Take an extra turn after this one.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.
Draw 3 cards or force opponent to draw 3 cards.
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
You may search your library for one card and take it into your hand. Reshuffle your library afterwards.
Until end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
({T}: Add {U}.)
k_f_chicken
MTGO Weekly Challenge
2 Abrade |
2 Flusterstorm |
1 Nature's Claim |
3 Pyroblast |
2 Relic of Progenitus |
1 Steel Hellkite |
4 Tormod's Crypt |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand.
+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Flying, trample When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
{T}: Add {R} to your mana pool.
{T}: Add {U} to your mana pool.
Target player shuffles up to three target cards from his or her graveyard into his or her library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.
({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.
At the beginning of each player's upkeep, if that player controls fewer creatures than an opponent, the player may reveal cards from the top of his of her library until he or she reveals a creature card. The player puts that card into play and all other cards revealed this way into his or her graveyard.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Enchanted creature has haste. {R} Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Breath from your graveyard to play enchanting that creature.
{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.
Target player draws two cards. Flashback - {1}{U}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
Take an extra turn after this one.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.
Draw 3 cards or force opponent to draw 3 cards.
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
Poměrně zajímavé výsledky jsme měli v duel commanderu. Zvítězil Dmitry Butakov s 5C Goodstuffem, který měl extrémně nízkou křivku pouze s minimem tří a čtyřmanovek. Podobný deck měl přitom v top16 ještě dalšího zástupce. Generálem tu byla Najeela, která byla v top16 celkem třikrát - její poslední hráč měl ovšem tribal vatiantu koncipovanou jako aggro.
Nejvíce hráčů měla v top16 Breya, a to konkrétně čtyři. Populární byl také Leovold (třikrát v top16), Kess (dvakrát) a po jednom zástupci v ní měli Teferi, Maelstrom Wanderer, Tasigur a jako trocha inovace i Lazav koncipovaný jako reanimator.
Butakov
MTGO Weekly Challenge
1 Najeela, the Blade-Blossom |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{T}: Add {1} to your mana pool.
+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Search your library for an equipment card, reveal that card, and put it into your hand.Then shuffle your library.
Counter target spell if it is blue or destroy target permanent if it is blue.
Fire Covenant deals X damage, divided any way you choose among any number of target creatures, where X is equal to the amount of life you pay. Effects that prevent or redirect damage cannot be used to counter this loss of life.
{T}: Add {G} to your mana pool. Play this ability as an interrupt.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
Counter target spell with converted mana cost 2.
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.
({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.
Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.
Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Destroy all lands. (This includes your lands.)
Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.
{T}: Add {W} to your mana pool.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
{T}: Add {G} to your mana pool.
Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Counter target spell unless its caster pays an additional {1}.
Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.
Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.
When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.
Counter target spell unless its caster pays an additional {3}.
{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Counters target spell as it is being cast.
Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.
Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.
Counters a blue spell being cast or destroys a blue card in play.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.
Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.
When tapped, target land provides 1 green mana in addition to the mana it normally provides.
Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.
Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
Lightning Bolt does 3 damage to one target.
All lands in play are destroyed.
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
You may search your library for one card and take it into your hand. Reshuffle your library afterwards.
Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.
Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)
Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.
{T}: Untap target Forest.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
U
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{T}: Add one mana of any color in your commander's color identity.
xXLogosXx
MTGO Weekly Challenge
1 Lazav, the Multifarious |
If Phyrexian Devourer's power is 7 or greater, bury it. {0}: Remove the top card of your library from the game to put a +X/+X counter on Phyrexian Devourer, where X is equal to that card's casting cost.
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Flying Whenever you play a spell, return target permanent to its owner's hand.
When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Target player discards two cards at random.
{T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.
Take target creature from any graveyard and put it directly into play under your control, tapped, with +1/+1. Treat that creature as though it were just summoned. The creature does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional {1}{B} to untap it. If Dance of the Dead is removed, bury the creature in its owner's graveyard.
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Sacrifice Hapless Researcher: Draw a card, then discard a card from your hand.
Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.
You may remove a black card in your hand from the game instead of paying Unmask's mana cost. Look at target player's hand and choose a nonland card from it. That player discards that card.
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.
Counter target spell with converted mana cost 2.
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.
{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)
{1}, {T}: Add {U}{B} to your mana pool.
Draw two cards, then discard two cards from your hand.
Each land is a Swamp in addition to its other land types.
Search your deck for a sorcery and reveal that card to all players. Shuffle your deck and put the revealed card on top of it.
Search your library for any one card. Shuffle your library and put that card on top of it. You lose 2 life.
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Trample When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Search your library for a card and put that card into your graveyard. Then shuffle your library.
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Flying, lifelink Pay 7 life: Draw seven cards.
Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Counter target spell unless its caster pays an additional {1}.
Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.
Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.
When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.
Counter target spell unless its caster pays an additional {3}.
{T}: Add to your mana pool one mana of any type that any land you control can produce.
Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
Put target creature card from any graveyard into play under your control. Lose life equal to that creature's total casting cost.
{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.
Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
{T}: Add one colorless mana to your mana pool. {T}: Add {U} or {B} to your mana pool. Play this ability only if you control a swamp.
Tap to add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana. If Mana Vault remains tapped during upkeep it does 1 damage to you. Tapping this artifact can be played as an interrupt.
Counters target spell as it is being cast.
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Any creature in either player's graveyard comes into play on your side with -1 to its original power. If this enchantment is removed, or at end of game, target creature is returned to its owner's graveyard. Target creature may be killed as normal.
You may search your library for one card and take it into your hand. Reshuffle your library afterwards.
Skip your draw step. Pay 1 life: Draw a card.
Draw two cards, then choose and discard two cards. Untap up to three lands.
Each player may choose an artifact, creature, enchantment, or land card in his or her hand and put that permanent into play.
Each player chooses a creature card in his or her graveyard and puts that creature into play.
Add {B}{B}{B} to your mana pool.
Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.
You may choose to play Necromancy as an instant, if you do, bury it at end of turn. When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes in to play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.
Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
U
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{T}: Add one mana of any color in your commander's color identity.
Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {U} or {B}.
({T}: Add {U}.)
({T}: Add {B}.)
Nezvykle pestré bylo i herní pole v pauperu. Z vítězství se sice radoval klasický UR Delver, ale na dalších místech jsme měli dvakrát UW Control s Ghostly Flickerem, zajímavé RW Tokeny s Faithless Lootingem a velkým množstvím karet s flashbackem, Atog Affinitu, 5C Teachings Tron s playsetem Elvish Rejuvenatorů, UW Tron se Rhystic Circlem, Grixis Control s Teachingy, Boros Monarcha (dvakrát v top16), RUG Tron s eldrazi subtématikou a Ancient Stirringy, UR Control s Ghostly Flickerem, další dva UR Delvery, Gu Elfball a druhou Atog Affinitu.
albertoSD
MTGO Weekly Challenge
1 Ancient Grudge |
1 Lightning Bolt |
3 Grafdigger's Cage |
4 Leyline of the Void |
1 Mountain |
2 Null Rod |
3 Shattering Spree |
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand.
+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.
Counter target spell if it is blue or destroy target permanent if it is blue.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
You may return two islands you control to their owner's hand instead of paying Gush's mana cost. Draw two cards.
({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
Take an extra turn after this one.
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.
Draw 3 cards or force opponent to draw 3 cards.
Lightning Bolt does 3 damage to one target.
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
({T}: Add {U}.)
jp0822
MTGO Weekly Challenge
1 Dispel |
2 Serrated Arrows |
1 Disenchant |
1 Erase |
2 Ethereal Haze |
4 Hydroblast |
2 Relic of Progenitus |
2 Stonehorn Dignitary |
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.
(Walls can't attack.) Green spells and blue spells you play cost 1 less to play.
Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool.
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Serrated Arrows comes into play with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Target player draws two cards. Flashback - {1}{U}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Return target creature to owner's hand. Untap up to two lands.
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool.
Counter target noncreature spell.
Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
({T}: Add {W}.)
({T}: Add {U}.)
deluxeicoff
MTGO Weekly Challenge
1 Aura Fracture |
3 Blazing Volley |
2 Guardian of the Guildpact |
3 Lumithread Field |
4 Relic of Progenitus |
2 Standard Bearer |
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
Creatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Prevent all damage that sources of the color of your choice would deal this turn. Flashback: Tap an untapped white creature you control. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Put two 1/1 white Bird creatures tokens with flying into play. Flashback - Tap three untapped white creatures you control. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
Firebolt deals 2 damage to target creature or player. Flashback {4}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Flying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
Lightning Bolt does 3 damage to one target.
Create two 1/1 white Soldier creature tokens.
Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
({T}: Add {W}.)
({T}: Add {R}.)
Hampuse1
MTGO Weekly Challenge
1 Moment's Peace |
2 Dispel |
2 Gut Shot |
4 Hydroblast |
4 Pyroblast |
1 Serrated Arrows |
1 Shattering Pulse |
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Buyback {3} (You may pay an additional {3} when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.) Destroy target artifact.
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
Kicker {2} (You may pay an additional {2} as you cast this spell.) Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.
When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.
Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Remote Isle comes into play tapped. {T}: Add {U} to your mana pool. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
{T}: Add {C}. {1}, {T}: Add one mana of any color.
Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}.
Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
({T}: Add {U}.)
holica
MTGO Weekly Challenge
1 Flame Slash |
2 Pyroblast |
1 Soul Manipulation |
2 Chainer's Edict |
1 Crypt Incursion |
2 Gorilla Shaman |
3 Hydroblast |
1 Luxa River Shrine |
2 Nihil Spellbomb |
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Choose one or both — Counter target creature spell; and/or return target creature card from your graveyard to your hand.
Flying Stormbound Geist can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Target player sacrifices a creature, then gains life equal to that creature's toughness.
{T}: Add {R} to your mana pool.
{T}: Add {U} to your mana pool.
{T}: Add {B} to your mana pool.
Counter target spell if it is blue or destroy target permanent if it is blue.
Counter target creature spell. Draw a card.
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool.
Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Flame Slash deals 4 damage to target creature.
Destroy target creature. It can't be regenerated.
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Serrated Arrows comes into play with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Counters target spell as it is being cast.
Lightning Bolt does 3 damage to one target.
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.
ak1
MTGO Weekly Challenge
2 Ulamog's Crusher |
2 Circle of Protection: Blue |
3 Circle of Protection: Green |
3 Circle of Protection: Red |
1 Electrickery |
1 Krark-Clan Shaman |
1 Ray of Revelation |
2 Serrated Arrows |
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
{T}: Add {1} to your mana pool. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.
Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.
{T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Ulamog's Crusher attacks each turn if able.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card.
Serrated Arrows comes into play with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Remote Isle comes into play tapped. {T}: Add {U} to your mana pool. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}.
janicestone
MTGO Weekly Challenge
1 Electrickery |
2 Gorilla Shaman |
4 Hydroblast |
4 Pyroblast |
2 Relic of Progenitus |
2 Serrated Arrows |
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
{T}: Add {R} to your mana pool.
{T}: Add {U} to your mana pool.
As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. Harvest Pyre deals X damage to target creature.
Kicker {2} (You may pay an additional {2} as you cast this spell.) Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {1} to your mana pool.
Firebolt deals 2 damage to target creature or player. Flashback {4}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Flame Slash deals 4 damage to target creature.
Serrated Arrows comes into play with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Target player draws two cards. Flashback - {1}{U}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Counters target spell as it is being cast.
Lightning Bolt does 3 damage to one target.
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.
7. Duel Commander Lamballe (French EDH)
Poprvé si s novými kartami zahráli i příznivci francouzské varianty duel commanderu. Ve francouzském městečku Lamballe se sešlo 59 nadšenců, mezi nimiž bylo k vidění hned 42 různých generálů, či partner kombinací a to včetně novinek jako Lazav, Emmara, Yuriko, Aminatou, Varina, či Estrid (klobouk dolů, pokud víte zpaměti, co všechno tyhle karty dělají).
Pouze čtyři generálové měli tři a více hráčů: Queen Marchesa (pět hráčů), Titania, Protector of Argoth (čtyři hráči), The Gitrog Monster (také čtyři hráči) a Karlov of the Ghost Council (tři hráči).
Tyto vyšší počty sice vygradovaly ve tři zástupce v top8, ale v samotném finále byly zcela odlišné decky, a to dokonce dvě novinky. Celkovou výhru pro sebe uzmulo UB Tempo s Yukirou. Líbí se mi, že v decku byly synergy karty jako Tetsuko Umezawa a Arcane Adaptation, ale na druhou stranu si myslím, je že to dost nesmyslná a přesílená abilita. Je aspoň vidět, že designerům pracujícím pro WoTC je úplně jedno, že každý rok vydávají v commander produktech přesílené generály, které kazí hraní na competetive úrovni. Ale to jsem trochu odbočil...
Druhým finálovým deckem bylo boros aggro s Tajicem, což je pro tuhle strategii naprosto parádní generál - posilování ostatních bytostí, útočník do křivky a navíc chrání před damaged-based hromadným zabíjením (a co teprve, když k němu máte třeba Eiganjo Castle). Deck byl zároveň i velmi efektivně postavený - spousta one-dropů, bytostí s hastem a taky plno blesků.
Ostatní decky v top8 byly rampa/Wildfire s Maelstrom Wandererem, Narset s velkým množství nejrůznějších Time Walk efektů a Rest in Peace / Helm kombem, Baral s High Tide / Palinchron kombem, Gitrog Monster, Karlov a Mardu Walkeři s Marchesou.
Všechny decklisty z top8 si můžete prohlédnout zde.
A to je pro tentokrát vše. Na viděnou zase u dalšího vydání.
Kumano
Chainer
25.10.2018 10:33
Můžu se zeptat, jestli po tolika letech už konečně někdo něco udělá s těmi decklisty? Protože, nezlobte se, ale takhle ty decklisty jsou opravdu nečitelné.
2 hlasy
pet.ar.kay
26.10.2018 09:07
Článek je super.
Ale s podobou decklistů souhlasím. Je tragická. Blbě se v tom orientuje.Je mi jasné že tady pláčeme na špatném hrobě a ty technickou stránku webu neřešíš.
Já osobně postupuji takto
Pokud mě nějaký decklist zaujme tak si ho zkopíruji na deckstats.net (ani to není úplně trivialní) a tam si ho teprve pořádně prohlédnu.
Docela bych uvítal možnost download decklistu do prostého textu (
0 hlasů
Chainer
26.10.2018 18:50
Tak kde je ten správný hrob, na kterém mám plakat, když ne tady pod článkem?
Prostě si myslím, že to Kumanovi taky vadí a že to "přepostne" svým šéfům nad sebou. Protože články, které jsou postaveny na 40ti decklistech, které nejdou číst, nemá cenu ani psát...
0 hlasů
pet.ar.kay
26.10.2018 09:08
Článek je super.
Ale s podobou decklistů souhlasím. Je tragická. Blbě se v tom orientuje.Je mi jasné že tady pláčeme na špatném hrobě a ty technickou stránku webu neřešíš.
Já osobně postupuji takto
Pokud mě nějaký decklist zaujme tak si ho zkopíruji na deckstats.net (ani to není úplně trivialní) a tam si ho teprve pořádně prohlédnu.
Docela bych uvítal možnost download decklistu do prostého textu (
0 hlasů
LoboCZ
28.10.2018 19:09
Ahoj,
máte na mysli to, že nejnovější edice nejsou v decklistech, nebo ještě něco dalšího?
Pokud ještě něco dalšího, prosím buďte konkrétní.
Díky, Lobo.
0 hlasů
pet.ar.kay
29.10.2018 12:36
Vadí mi třeba to že většina karet u decklistu včetně basic landů je v kolonce other.Kliknutí na kartu pro detaily o ni či pro obrázek je tak 50 na 50 a třeba taky to, že ctrl+C a ctrl+V na decklistu u mainu dá text všech karet na jednom řádku. Idealní by bylo jedna karta na jednom řádku jak je to u sideboardu. Nebylo by špatné navíc tlačítko download jako je třeba u decklistů na mtggoldfish.com. což by použitelnost decklistů výrazně zvýšilo.
0 hlasů
Chainer
29.10.2018 15:22
Podívej se na druhý decklist a řekni mi, kolik je v tom balíčku zemí. V kolonce "Land" jich je 8 a pak v kolonce "Other" jsou další, dokonce včetně basiců!
Takže pro začátek bych zrušil "záhadnou" kolonku Other, ve které se nelze orientovat žádným způsobem. Takhle ten decklist nemůžu projít očima za deset sekund a trvá mi to minutu. (Proto článek, ve kterém je 40 decklistů čtu hodinu a vážně si říkám, jestli mi to za to stojí a jestli se raději nepodívám někam jinam.)
0 hlasů
Hlimak
29.10.2018 16:23
Chainer to tady dobře shrnul. Ještě bych dodal, že na decklisty se zbytečně na mobilu ani nepodívám.
0 hlasů
Hlimak
29.10.2018 16:25
Chainer to tady dobře shrnul. Ještě bych dodal, že na decklisty se zbytečně na mobilu ani nepodívám.
0 hlasů
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