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Modern před Pro Tour Rivals of Ixalan

Modern před Pro Tour Rivals of Ixalan

30.01.2018 08:00 | Profil autora a články: Klára

Vzhledem k blížícímu se Pro Touru Rivals of Ixalan, který je ve formátu Modern, a následným modernovým Grand Prix (včetně jednoho v poměrně blízkém Lyonu) jsme pro vás připravili přehled aktuální Modernové metagame.

Tento článek nebude příliš přínosný pro ty, co Modern aktivně hrají, má sloužit pro lepší orientaci lidem kteří toho o současném Modernu (či Modernu obecně) příliš nevědí a chtějí si zahrát Grand Prix či sledovat coverage z Pro Touru. Nebudeme tedy zabíhat do žádných velkých detailů.

Lightning Bolt Art

Pohled na Modern metagme před Pro Tour Rivals of Ixalan

Nejprve si zmíníme, co to vlastně Modern je. Pokud již s formátem máte zkušenost, následující sekci můžete s klidem přeskočit.

Co je to Modern?

Modern je spolu s Legacy a Vintage jedním z nerotujících formátů. To znamená, že legální edice na formátu neubývají, pouze přibývají nové. Stejně jako u obou Eternal formátů (označení pro Vintage a Legacy, tedy formátů kde jsou legální všechny sady s nestříbrnými okraji) je jeho důležitou součástí banlist karet, které jsou příliš silné a tudíž je zakázáno s nimi hrát. Na Modernu jsou legální edice, které mají “moderní” okraj karty, od čehož je odvozen i název formátu. Jedná se o sady od Eighth Edition (osmé edice) dál. Jde tedy o “něco mezi” Standardem a Legacy. Zahrajete si starší karty než na dvojce a nemusíte hlídat, kdy co rotuje, ale zároveň si nezahrajete tak silné karty jako Legacy. Kompromisem je také cena decků, které jsou většinou dražší než ty na Standard (za to vám ale déle vydrží, pokud vám zrovna něco nezabanují) a levnější než na Legacy, kde jsou drahé především karty z Reserved Listu.

Seznam edic legálních na modernu a zabanovaných karet můžete najít například na stránkách WotC.

I když Modern často sklízel kritiku kvůli neinteraktivním hrám a drsným banům, poslední dobou je na tom podle mě i jiných dobře a pyšní se rozmanitou metagame. Dále si shrneme ty aktuálně nejhranější a nejúspěšnější balíčky. Existuje samozřejmě spousta jiných zajímavých decků, nemůžeme však zmínit vše.

Tron

Začneme asi největším strašákem, kterým je Tron. Jedná se o balík postavený kolem tří Urza zemí, které dokáží společně vygenerovat velké množství bezbarvé many. Je to tedy rampa.

Urza's Tower Urza's Power Plant Urza's Mine

Karty jako Expedition Map či Ancient Stirrings vám pomohou tuto svatou trojici poskládat, poté již přichází čas velkých spellů. Těmi jsou tradičně Wurmcoil Engine, Karn Liberated, Ugin, the Spirit Dragon či zástupci Eldrazi: Ulamog, the Ceaseless Hunger či World Breaker, kteří se kombí se Sanctum of Ugin.

Decklisty Modern

GB Tron

Maindeck

Creature 2 Wurmcoil Engine Wurmcoil Engine 1 World Breaker World Breaker 2 Ulamog, the Ceaseless Hunger Ulamog, the Ceaseless Hunger Instant & Sorceries 3 Fatal Push Fatal Push 4 Ancient Stirrings Ancient Stirrings 2 Collective Brutality Collective Brutality 4 Sylvan Scrying Sylvan Scrying Land 1 Forest Forest 2 Blooming Marsh Blooming Marsh 1 Ghost Quarter Ghost Quarter 1 Horizon Canopy Horizon Canopy
1 Llanowar Wastes Llanowar Wastes 1 Sanctum of Ugin Sanctum of Ugin 4 Urza's Mine 4 Urza's Power Plant 4 Urza's Tower Other 4 Karn Liberated Karn Liberated 2 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 4 Chromatic Sphere Chromatic Sphere 4 Chromatic Star Chromatic Star 4 Expedition Map Expedition Map 3 Oblivion Stone Oblivion Stone 2 Relic of Progenitus Relic of Progenitus

Sideboard

1 Crucible of Worlds Crucible of Worlds
1 Relic of Progenitus Relic of Progenitus
1 Wurmcoil Engine Wurmcoil Engine
2 Thragtusk Thragtusk
1 Fatal Push Fatal Push
2 Nature's Claim Nature's Claim
2 Warping Wail Warping Wail
1 Collective Brutality Collective Brutality
4 Thoughtseize Thoughtseize

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

Oblivion Stone

{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Chromatic Sphere

{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

Karn Liberated

+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Urza's Mine

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Power Plant

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Tower

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

Ancient Stirrings

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Crucible of Worlds

You may play land cards from your graveyard.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Chromatic Star

{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card.

Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Sanctum of Ugin

Sylvan Scrying

Ulamog, the Ceaseless Hunger

Ghost Quarter

Warping Wail

World Breaker

Horizon Canopy

Collective Brutality

Blooming Marsh

Fatal Push

Forest

({T}: Add {G}.)

Existuje také čistě Eldrazi verze tohoto decku, kde máte přístup také k Eldrazi Templu a hrajete karty jako Thought-Knot Seer, Reality Smasher, Endbringer či All is Dust. Jako ultimate mana sink v tomto decku slouží Walking Ballista.

Decklisty Modern

Eldrazi Tron

Sam Pardee

GP Santa Clara 2018

Maindeck

Creature 4 Walking Ballista Walking Ballista 4 Endbringer Endbringer 4 Matter Reshaper Matter Reshaper 4 Reality Smasher Reality Smasher 4 Thought-Knot Seer Thought-Knot Seer Instant & Sorceries 2 All Is Dust All Is Dust 2 Dismember Dismember 2 Warping Wail Warping Wail Land 2 Cavern of Souls Cavern of Souls
4 Eldrazi Temple Eldrazi Temple 3 Ghost Quarter Ghost Quarter 1 Sea Gate Wreckage Sea Gate Wreckage 4 Urza's Mine 4 Urza's Power Plant 4 Urza's Tower 2 Wastes Wastes Other 4 Chalice of the Void Chalice of the Void 4 Expedition Map Expedition Map 2 Mind Stone Mind Stone

Sideboard

1 Warping Wail Warping Wail
2 Gut Shot Gut Shot
1 Basilisk Collar Basilisk Collar
2 Grafdigger's Cage Grafdigger's Cage
2 Hangarback Walker Hangarback Walker
2 Pithing Needle Pithing Needle
2 Ratchet Bomb Ratchet Bomb
3 Relic of Progenitus Relic of Progenitus

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Hangarback Walker

Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.{1}, {T}: Put a +1/+1 counter on Hangarback Walker.

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Gut Shot

({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to target creature or player.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Urza's Mine

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Power Plant

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Tower

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

All Is Dust

Each player sacrifices all colored permanents he or she controls.

Eldrazi Temple

{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Ratchet Bomb

{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Pithing Needle

As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.

Basilisk Collar

Equipped creature has deathtouch and lifelink. Equip {2}

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Ghost Quarter

Mind Stone

Endbringer

Matter Reshaper

Reality Smasher

Sea Gate Wreckage

Thought-Knot Seer

Warping Wail

Wastes

Walking Ballista

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Tenhle deck byl na Modernu odjakživa, ale až v poslední době se stal dominantním. Posilami byli jak Eldrazi tak třeba výše zmiňovaná Walking Ballista (i když na chvíli ho také oslabil ban Eye of Ugin, který byl mířený na Eldrazi).

Pro další inspiraci si můžete přečíst report z GP Lyon od Lukáše Paugsche, na který si vzal Mono Green verzi Tronu.

Death's Shadow

Dalším silným deckem se spoustou variant je Death's Shadow, který však patří mezi agresivní balíčky, kterým však nechybí ani nějaká ta card advantage. Využívá karet, které vám ubírají životy, jako jsou fetchky, shocklandy, Thoughtseize a Street Wraith k tomu aby vyprodukovali velkého jednomanového pašíka.

Death's Shadow

Jak jsem zmínila výše, existuje více variant. Momentálně nejpopulárnější je Grixis, který hraje Gurmag Anglery spolu s levnými prolizy a Stubborn Denialem a vytváří tak velice nepříjemné tempo, zároveň Snapcaster Mage v kombinaci s Kolaghan's Commandem tvoří celkem silnou lategame.

Decklisty Modern

Grixis Deaths Shadow

Josef Živec

PPTQ České Budějovice

Maindeck

Creature 4 Death's Shadow Death's Shadow 4 Snapcaster Mage Snapcaster Mage 4 Street Wraith Street Wraith 2 Gurmag Angler Gurmag Angler 2 Tasigur, the Golden Fang Tasigur, the Golden Fang Instant & Sorceries 4 Thoughtseize Thoughtseize 2 Inquisition of Kozilek Inquisition of Kozilek 4 Serum Visions 4 Thought Scour 2 Stubborn Denial Stubborn Denial 3 Fatal Push Fatal Push 1 Lightning Bolt Lightning Bolt
2 Terminate Terminate 2 Kolaghan's Command Kolaghan's Command 1 Temur Battle Rage Temur Battle Rage Land 4 Bloodstained Mire Bloodstained Mire 4 Polluted Delta Polluted Delta 3 Scalding Tarn Scalding Tarn 2 Watery Grave Watery Grave 2 Blood Crypt Blood Crypt 1 Steam Vents Steam Vents 1 Island Island 1 Swamp Swamp Other 1 Liliana of the Veil Liliana of the Veil

Sideboard

3 Collective Brutality Collective Brutality
1 By Force By Force
2 Ceremonious Rejection Ceremonious Rejection
1 Surgical Extraction Surgical Extraction
1 Kozilek's Return Kozilek's Return
1 Stubborn Denial Stubborn Denial
1 Flashfreeze Flashfreeze
1 Disdainful Stroke Disdainful Stroke
1 Nihil Spellbomb Nihil Spellbomb
1 Engineered Explosives Engineered Explosives
1 Liliana, the Last Hope Liliana, the Last Hope
1 Young Pyromancer Young Pyromancer

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Gurmag Angler

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Tasigur, the Golden Fang

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

Temur Battle Rage

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Stubborn Denial

Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Young Pyromancer

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

Street Wraith

Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Nihil Spellbomb

{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Terminate

Destroy target creature. It can't be regenerated.

Flashfreeze

Counter target red or green spell.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Death's Shadow

Death's Shadow gets -X/-X, where X is your life total.

Bloodstained Mire

Polluted Delta

Scalding Tarn

Steam Vents

Watery Grave

Kozilek's Return

Collective Brutality

Liliana, the Last Hope

Ceremonious Rejection

Fatal Push

By Force

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

O tomto decku relativně nedávno napsal report Josef Živec. Pokud vás zajímá, jak balíček šlape v akci, určitě stojí za přečtení.

Dále existují varianty v Jund/Abzan/4c barvách využívající karty Traverse the Ulvenwald společně s Tarmogoyfy, Grim Flayery, Temur Battle Ragem a nějakou tou Lilianou. Bílá se někdy hraje kvůli Lingering Souls a Ranger of Eos.

Decklisty Modern

4C Deaths Shadow

Nathan Holiday

GP Santa Clara 2018

Maindeck

Creature 4 Death's Shadow Death's Shadow 4 Tarmogoyf Tarmogoyf 2 Grim Flayer Grim Flayer 4 Street Wraith Street Wraith Instant & Sorceries 4 Inquisition of Kozilek Inquisition of Kozilek 4 Thoughtseize Thoughtseize 4 Traverse the Ulvenwald Traverse the Ulvenwald 2 Collective Brutality Collective Brutality 4 Fatal Push Fatal Push 3 Temur Battle Rage Temur Battle Rage 2 Tarfire Tarfire Land
1 Blood Crypt Blood Crypt 1 Stomping Ground Stomping Ground 1 Overgrown Tomb Overgrown Tomb 1 Godless Shrine Godless Shrine 1 Swamp Swamp 1 Forest Forest 4 Verdant Catacombs Verdant Catacombs 4 Bloodstained Mire Bloodstained Mire 2 Wooded Foothills Wooded Foothills 2 Marsh Flats Marsh Flats Other 1 Liliana of the Veil Liliana of the Veil 4 Mishra's Bauble

Sideboard

1 Liliana of the Veil Liliana of the Veil
1 Collective Brutality Collective Brutality
2 Kolaghan's Command Kolaghan's Command
2 Ancient Grudge Ancient Grudge
2 Surgical Extraction Surgical Extraction
1 Nihil Spellbomb Nihil Spellbomb
1 Ranger of Eos Ranger of Eos
1 Eidolon of Rhetoric Eidolon of Rhetoric
3 Fulminator Mage Fulminator Mage
1 Renegade Rallier Renegade Rallier

Mishra's Bauble

{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Temur Battle Rage

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Tarfire

Tarfire deals 2 damage to target creature or player.

Street Wraith

Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Tarmogoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Nihil Spellbomb

{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Fulminator Mage

Sacrifice Fulminator Mage: Destroy target nonbasic land.

Ranger of Eos

When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancient Grudge

Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Death's Shadow

Death's Shadow gets -X/-X, where X is your life total.

Bloodstained Mire

Marsh Flats

Overgrown Tomb

Verdant Catacombs

Wooded Foothills

Traverse the Ulvenwald

Collective Brutality

Grim Flayer

Fatal Push

Renegade Rallier

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

BGx Midrange

Midrange decky se zelenočerným základem máme na modernu také odjakživa. Začalo to Jundem, který byl dlouhou dobu dominantní, než mu byli zabanování Bloodbraid Elf a Deathrite Shaman. Jund pak trochu odpadl a objevil se Abzan, který měl přístup k Pathům či Lingering Souls. Nyní jsou Rock decky opět trochu na ústupu, ale například MKM ve Frankfurtu na začátku rocku vyhrála čistě GB verze tohoto decku.

Decklisty Modern

GB Rock

Andreas Muller

MKM Series Frankfurt 2018

Maindeck

Creature 2 Tireless Tracker Tireless Tracker 4 Dark Confidant Dark Confidant 4 Scavenging Ooze Scavenging Ooze 4 Tarmogoyf Tarmogoyf Instant & Sorceries 1 Dismember Dismember 2 Abrupt Decay Abrupt Decay 2 Maelstrom Pulse Maelstrom Pulse 4 Fatal Push Fatal Push 4 Thoughtseize Thoughtseize 4 Inquisition of Kozilek Inquisition of Kozilek
Land 2 Forest Forest 4 Hissing Quagmire Hissing Quagmire 4 Swamp Swamp 4 Field of Ruin Field of Ruin 4 Verdant Catacombs Verdant Catacombs 4 Blooming Marsh Blooming Marsh 2 Overgrown Tomb Overgrown Tomb Other 1 Liliana, the Last Hope Liliana, the Last Hope 4 Liliana of the Veil Liliana of the Veil

Sideboard

1 Creeping Corrosion Creeping Corrosion
2 Collective Brutality Collective Brutality
1 Flaying Tendrils Flaying Tendrils
1 Damnation
2 Surgical Extraction Surgical Extraction
4 Fulminator Mage Fulminator Mage
2 Nihil Spellbomb Nihil Spellbomb
1 Night of Souls' Betrayal
1 Liliana, the Last Hope Liliana, the Last Hope

Night of Souls' Betrayal

All creatures get -1/-1.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Creeping Corrosion

Destroy all artifacts.

Tarmogoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Damnation

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Nihil Spellbomb

{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Fulminator Mage

Sacrifice Fulminator Mage: Destroy target nonbasic land.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Overgrown Tomb

Verdant Catacombs

Flaying Tendrils

Hissing Quagmire

Tireless Tracker

Collective Brutality

Liliana, the Last Hope

Blooming Marsh

Fatal Push

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

Tyto decky tradičně porážely modré controly, ovšem s unbanem Ancestral Recallu se tento matchup dost zhoršil a navíc s nástupem Tronů už pro něj zdánlivě není místo. I přesto se čas od času někde objeví.

Základem je discard, zabíjení, efektivní příšery a nějaká ta Liliana. Prostě samé dobré, férové karty.

Nedávno jsme tu měli rozbor poněkud netradiční verze Abzanu Rostislava Shejbala, pokud tedy zvažujete, že byste Abzan Midrange přecijen chtěli hrát, můžete ji vyzkoušet.

Decklisty Modern

Abzan Midrange

Rostislav Shejbal

Maindeck

Creature 2 Gurmag Angler Gurmag Angler 2 Tireless Tracker Tireless Tracker 3 Scavenging Ooze Scavenging Ooze 3 Kitchen Finks Kitchen Finks 3 Siege Rhino Siege Rhino 2 Gonti, Lord of Luxury Gonti, Lord of Luxury Instant & Sorceries 3 Thoughtseize Thoughtseize 3 Inquisition of Kozilek Inquisition of Kozilek 4 Lingering Souls Lingering Souls 1 Maelstrom Pulse Maelstrom Pulse 3 Fatal Push Fatal Push 3 Path to Exile Path to Exile 1 Abrupt Decay Abrupt Decay Land
3 Blooming Marsh Blooming Marsh 2 Shambling Vent Shambling Vent 4 Windswept Heath Windswept Heath 1 Marsh Flats Marsh Flats 4 Verdant Catacombs Verdant Catacombs 1 Forest Forest 1 Swamp Swamp 1 Plains Plains 1 Gavony Township Gavony Township 2 Ghost Quarter Ghost Quarter 1 Godless Shrine Godless Shrine 1 Temple Garden Temple Garden Other 2 Liliana of the Veil Liliana of the Veil 1 Liliana, the Last Hope Liliana, the Last Hope 2 Overgrown Tomb

Sideboard

2 Grafdigger's Cage Grafdigger's Cage
2 Surgical Extraction Surgical Extraction
2 Flaying Tendrils Flaying Tendrils
1 Damnation
1 Night of Souls' Betrayal
1 Runed Halo Runed Halo
2 Stony Silence Stony Silence
1 Gaddock Teeg Gaddock Teeg
2 Aven Mindcensor Aven Mindcensor
1 Fulminator Mage Fulminator Mage

Night of Souls' Betrayal

All creatures get -1/-1.

Gurmag Angler

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Stony Silence

Activated abilities of artifacts can't be activated.

Gavony Township

{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Siege Rhino

Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Damnation

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Fulminator Mage

Sacrifice Fulminator Mage: Destroy target nonbasic land.

Kitchen Finks

When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

Runed Halo

As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Lingering Souls

Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Marsh Flats

Temple Garden

Verdant Catacombs

Windswept Heath

Shambling Vent

Ghost Quarter

Flaying Tendrils

Tireless Tracker

Liliana, the Last Hope

Blooming Marsh

Gonti, Lord of Luxury

Fatal Push

Aven Mindcensor

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Plains

({T}: Add {W}.)

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

Nakonec musíme zmínit i Jund, který byl dřív na výsluní díky Bloodbraid Elfovi, Lightning Boltu a Terminačce, později jej posílil třeba Kolaghan's Command, který byl obzvlášť efektivní proti Affinitě. Můžete se podívat na experimenty s Jundem na současném modernu Reida Duka, který zkouší neobvyklé karty jako je Goblin Rabblemaster či Hazoret.

Affinita

Affinita nebo v dnešní době spíše už Roboti je balík, který hráče těší (či častěji spíš straší) už od počátku modernu a ještě nějakou dobu předtím. První ochutnávku jsme dostali s Mirrodin blokem (Arcbound Ravager, Glimmervoid, Cranial Plating a další), kde vyšla spousta artefaktů a karty s mechanikou "Affinity for artifacts". Tuhle mechaniku už ale v decku moc nenajdete, maximálně u nějakého toho Thoughtcastu. Balík byl velice silný jak na svém Standard formátu, tak na Extended. Navíc později přibyl Scars of Mirrodin blok, který přinesl další silné artefakty (Mox Opal, Inkmoth Nexus, Etched Champion). Ban si na Modernu vysloužily artefaktové země (Seat of Synod atd.), se kterými by byl balík již moc přesílený.

Arcbound Ravager Cranial Plating Mox Opal

Síla Affinity byla vždy proměnlivá, existuje na ní totiž spousta hate karet od "2 for 1" Ancient Grudge přes karty jako je Shatterstorm, Stony Silence a Kataki, War's Wage, které board plný artefaktů naprosto zdecimují.

Decklisty Modern

Affinity

Jake Koenig

GP Santa Clara 2018

Maindeck

Creature 4 Arcbound Ravager Arcbound Ravager 1 Etched Champion Etched Champion 1 Master of Etherium Master of Etherium 4 Ornithopter Ornithopter 4 Signal Pest 1 Spellskite Spellskite 4 Steel Overseer Steel Overseer 4 Vault Skirge Instant & Sorceries 2 Thoughtcast Thoughtcast 3 Galvanic Blast Galvanic Blast
Land 4 Blinkmoth Nexus Blinkmoth Nexus 2 Glimmervoid Glimmervoid 4 Inkmoth Nexus Inkmoth Nexus 1 Island Island 2 Spire of Industry Spire of Industry Other 3 Memnite Memnite 4 Cranial Plating Cranial Plating 4 Mox Opal Mox Opal 4 Springleaf Drum Springleaf Drum 4 Darksteel Citadel Darksteel Citadel

Sideboard

3 Etched Champion Etched Champion
3 Ancient Grudge Ancient Grudge
1 Dispatch Dispatch
2 Stubborn Denial Stubborn Denial
2 Ghirapur Aether Grid
1 Grafdigger's Cage Grafdigger's Cage
1 Relic of Progenitus Relic of Progenitus
2 Thoughtseize Thoughtseize

Stubborn Denial

Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Ghirapur Aether Grid

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.

Inkmoth Nexus

{T}: Add {1} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Arcbound Ravager

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Glimmervoid

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.

Blinkmoth Nexus

{T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.

Darksteel Citadel

Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.

Thoughtcast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.

Dispatch

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Spellskite

{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)

Cranial Plating

Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Signal Pest

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach.

Vault Skirge

({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Etched Champion

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.

Galvanic Blast

Galvanic Blast deals 2 damage to target creature or player. Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.

Memnite

Mox Opal

Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

Master of Etherium

Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancient Grudge

Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Ornithopter

Spire of Industry

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Steel Overseer

{T}: Put a +1/+1 counter on each artifact creature you control.

Island

({T}: Add {U}.)

Tento balíček je známý především svou rychlostí. Neúprosně útočí jak na life total, tak i pomocí poison counterů (díky Inkmoth Nexusu). Pyšní se vylepšeným Lightning Boltem v podobě Galvanic Blastu. Navíc někdy díky nulovým artefaktovým bytostem a Springleaf Drumu a/nebo Mox Opalu dokáže vysypat celou ruku na stůl už v prvním kole. Umí vygenerovat libovolnou manu, což dává prostor všelijakým sajdovkám, ale je nutné si dávat pozor, abyste měli dostatek artefaktů pro karty jako je Glimmervoid.

I když se Affinita může zdát jako "tupý tlačák", není tomu úplně tak. Tlačák to sice je, ale je taky velice složitá na hraní zejména kvůli složitým kombatům plných zásadních rozhodnutí okolo Arcbound Ravagera a taky kvůli náročnosti mulliganování.

Burn

Pečení, zlatý standard každého formátu. Na Modernu se sice nejedná o Mono Red, jak tomu je zvykem třeba na dvojce nebo na legacy, zejména díky lehkému splashování Boros Charmu a Lightning Helixu, zelená je v balíčku kvůli Destructive Revelry v sideboardu.

Lightning Bolt Eidolon of the Great Revel Boros Charm

Jinak se od typického pečení ničím neliší. Hrajete pár levných rychlých bytostí a nepříjemného Eidolona, kterého moc karet na Modernu neobejde. Pak už jen soupeře dorazíte burn spelly. Tenhle deck málokdy bývá mezi těmi úplně nejlepšími na formátu, ale vždy je dobrý a patří mezi ty cenově dostupnější a také není příliš těžký na hraní, i když složitá rozhodnutí vás čekají s jakýmkoliv balíkem.

Decklisty Modern

Burn

Ari Silverfine

SCG Team Constructed Open Philadelphia

Maindeck

Creature 4 Goblin Guide Goblin Guide 1 Grim Lavamancer Grim Lavamancer 4 Monastery Swiftspear Monastery Swiftspear 4 Eidolon of the Great Revel Eidolon of the Great Revel Instant & Sorceries 4 Boros Charm Boros Charm 4 Lightning Bolt Lightning Bolt 4 Lightning Helix Lightning Helix 4 Searing Blaze Searing Blaze 1 Shard Volley Shard Volley
3 Skullcrack Skullcrack 4 Lava Spike Lava Spike 4 Rift Bolt Rift Bolt Land 3 Mountain Mountain 2 Arid Mesa Arid Mesa 4 Bloodstained Mire Bloodstained Mire 2 Inspiring Vantage Inspiring Vantage 3 Sacred Foundry Sacred Foundry 1 Stomping Ground Stomping Ground 4 Wooded Foothills Wooded Foothills

Sideboard

1 Ensnaring Bridge Ensnaring Bridge
1 Grafdigger's Cage Grafdigger's Cage
2 Kor Firewalker Kor Firewalker
1 Rest in Peace Rest in Peace
2 Deflecting Palm Deflecting Palm
2 Destructive Revelry Destructive Revelry
2 Path to Exile Path to Exile
2 Searing Blood Searing Blood
1 Smash to Smithereens Smash to Smithereens
1 Exquisite Firecraft Exquisite Firecraft

Searing Blood

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Boros Charm

Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.

Skullcrack

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.

Eidolon of the Great Revel

Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Monastery Swiftspear

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Exquisite Firecraft

Exquisite Firecraft deals 4 damage to target creature or player. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.

Lava Spike

Lava Spike deals 3 damage to target player.

Shard Volley

As an additional cost to play Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Smash to Smithereens

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Ensnaring Bridge

Each creature with power greater than the number of cards in your hand cannot attack.

Destructive Revelry

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Rift Bolt

Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Grim Lavamancer

{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Kor Firewalker

Protection from red Whenever a player casts a red spell, you may gain 1 life.

Searing Blaze

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Goblin Guide

Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

Bloodstained Mire

Sacred Foundry

Wooded Foothills

Arid Mesa

Inspiring Vantage

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Mountain

({T}: Add {R}.)

5c Humans

Asi největší novinka na formátu. Tenhle balík je pořádně divoký a umožní vám například ve druhém kole díky Noble Hierarchovi zaútočit 4/4 Mantis Riderem. Zahrajete si karty z nejnovějšího bloku - Unclaimed Territory a Kitesail Freebooter. Vešel se i Reflector Mage, který si přednedávnem vysloužil ban na Standardu. Zahrajete si všechny barvy. Co víc si přát? I když je pořád nejasné, jak dobří humani opravdu jsou, rozhodně je to zajímavý deck s velkým potenciálem. Přednedávnem o něm napsal rozbor Josef Živec, takže pokud vás zaujal, rozhodně si jej přečtěte.

Decklisty Modern

5c Humans

Josef Živec

Maindeck

Creature 4 Noble Hierarch 4 Champion of the Parish Champion of the Parish 4 Thalia, Guardian of Thraben Thalia, Guardian of Thraben 4 Thalia's Lieutenant Thalia's Lieutenant 4 Kitesail Freebooter Kitesail Freebooter 4 Meddling Mage 4 Mantis Rider Mantis Rider 3 Mayor of Avabruck/Howlpack Alpha 3 Reflector Mage Reflector Mage 1 Dark Confidant Dark Confidant 1 Thalia, Heretic Cathar Thalia, Heretic Cathar
Land 4 Unclaimed Territory Unclaimed Territory 4 Ancient Ziggurat 4 Cavern of Souls Cavern of Souls 2 Horizon Canopy Horizon Canopy 3 Windswept Heath Windswept Heath 1 Temple Garden Temple Garden 1 Hallowed Fountain Hallowed Fountain 1 Plains Plains Other 4 Aether Vial Aether Vial

Sideboard

1 Dark Confidant Dark Confidant
1 Magus of the Moon Magus of the Moon
1 Anafenza, the Foremost Anafenza, the Foremost
1 Sin Collector Sin Collector
2 Vithian Renegades Vithian Renegades
2 Izzet Staticaster Izzet Staticaster
2 Fiend Hunter Fiend Hunter
2 Ethersworn Canonist Ethersworn Canonist
2 Xathrid Necromancer Xathrid Necromancer
1 Dismember Dismember

Vithian Renegades

When Vithian Renegades comes into play, destroy target artifact.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Thalia, Guardian of Thraben

First strike Noncreature spells cost {1} more to cast.

Magus of the Moon

Nonbasic lands are Mountains.

Champion of the Parish

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

Anafenza, the Foremost

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Mantis Rider

Flying, vigilance, haste

Xathrid Necromancer

Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.

Aether Vial

At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.

Meddling Mage

As Meddling Mage comes into play, name a nonland card. The named card can't be played.

Ancient Ziggurat

{T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Mayor of Avabruck/Howlpack Alpha

Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. ——— Other Werewolf and Wolf creatures you control get +1/+1. At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Sin Collector

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Ethersworn Canonist

Each player who has played a nonartifact spell this turn can't play additional nonartifact spells.

Fiend Hunter

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Temple Garden

Windswept Heath

Reflector Mage

Horizon Canopy

Thalia's Lieutenant

Thalia, Heretic Cathar

Kitesail Freebooter

1B

Unclaimed Territory

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Plains

({T}: Add {W}.)

Valakut

Do této kategorie spadá jakýkoliv deck, který používá Valakut, the Molten Pinnacle jako win kondici. To byl dříve klasický Scapeshift, který se hrál i na Extended, obvykle v RUG barvách s Cryptic Commandy, Remandy a Snapcastery. Základem byly samozřejmě ramp karty jako Explore, Search for Tomorrow či Sakura-Tribe Elder. Díky Scapeshiftu pak můžete najít na sedmi zemích Valakut + 6 hor a dát soupeři za 18, nebo na osmi zemích najít 2 Valakuty a 6 hor a dát soupeři za 36. Je užitečné, že Stomping Ground a Cinder Glade jsou hory a nemusíte tak hrát samé basicy.

Valakut, the Molten Pinnacle Scapeshift Primeval Titan

Později se objevila pětibarevná verze decku s Bring to Light, který uměl najít jak Scapeshift, tak různé "one-of" karty jako Damnation. Ta se nakonec moc neuchytila. Jako bonus zmíním kuriózní 150-ti karetní Bring to Light, ve kterém je úplně všechno a zabíjí často také Valakutem.

Decklisty Modern

TitanShift

Tomáš Pečinka

Maindeck

Creature 4 Primeval Titan Primeval Titan 4 Sakura-Tribe Elder Sakura-Tribe Elder 1 Wood Elves Wood Elves Instant & Sorceries 4 Lightning Bolt Lightning Bolt 2 Sweltering Suns Sweltering Suns 4 Scapeshift Scapeshift 2 Hour of Promise Hour of Promise 4 Search for Tomorrow Search for Tomorrow 2 Farseek Farseek 2 Explore Explore 2 Summoner's Pact Summoner's Pact
Land 4 Valakut, the Molten Pinnacle Valakut, the Molten Pinnacle 4 Stomping Ground Stomping Ground 4 Wooded Foothills Wooded Foothills 1 Windswept Heath Windswept Heath 1 Verdant Catacombs Verdant Catacombs 1 Misty Rainforest Misty Rainforest 1 Sheltered Thicket Sheltered Thicket 2 Cinder Glade Cinder Glade 6 Mountain Mountain 3 Forest Forest Other 2 Prismatic Omen Prismatic Omen

Sideboard

1 Beast Within Beast Within
2 Nature's Claim Nature's Claim
1 Reclamation Sage Reclamation Sage
1 Tireless Tracker Tireless Tracker
2 Obstinate Baloth Obstinate Baloth
1 Thragtusk Thragtusk
1 Grafdigger's Cage Grafdigger's Cage
2 Relic of Progenitus Relic of Progenitus
2 Chalice of the Void Chalice of the Void
2 Mwonvuli Acid-Moss Mwonvuli Acid-Moss

Obstinate Baloth

When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Summoner's Pact

Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Scapeshift

Sacrifice any number of lands. Search your library for that many land cards, put them into play tapped, then shuffle your library.

Beast Within

Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Farseek

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Prismatic Omen

Lands you control are every basic land type in addition to their other types.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Mwonvuli Acid-Moss

Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Explore

You may play an additional land this turn. Draw a card.

Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Valakut, the Molten Pinnacle

Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool.

Misty Rainforest

Verdant Catacombs

Windswept Heath

Wooded Foothills

Cinder Glade

Sakura-Tribe Elder

Wood Elves

Tireless Tracker

Sheltered Thicket

Sweltering Suns

Hour of Promise

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

V současné době se hraje v podstatě jen jedna verze: Titan Shift, který hraje Primeval Titana a nemusí tak vždy zabíjet jen na samotný Scapeshift s dostatkem zemí. Stačí Titanem najít nějaké ty Valakuty a pak každý ramp spell a každá hora či každý útok titánem ubírá soupeři cenné životy. Na položení země se navíc nedá reagovat, takže i když oponent stabilizuje, časem si prostě horu líznete a je po něm. Report z turnaje s tímto deckem nám nedávno poslal Tom Pečinka.

UWx control

Cryptic Command Snapcaster Mage Geist of Saint Traft

Je zde i něco pro milovníky klasického modrého controlu. Ten přidává bílou hlavně kvůli Pathům, Kolonádám a Supreme Verdictům. Více populární než čisté UW je Jeskai, který je poslední dobou hrán ve verzi s Geisty a Spell Quellery (tím pádem se zbavil Verdictů), takže to není už 100% control. Základem decku jsou Cryptic Command a Snapcaster Mage, takže si modrý mág stále přijde na své.

Decklisty Modern

Jeskai Control

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage 4 Spell Queller Spell Queller 3 Geist of Saint Traft Geist of Saint Traft Instant & Sorceries 4 Cryptic Command Cryptic Command 2 Electrolyze 4 Lightning Bolt Lightning Bolt 3 Lightning Helix Lightning Helix 2 Logic Knot Logic Knot 4 Path to Exile Path to Exile 2 Spell Snare Spell Snare 4 Serum Visions
Land 3 Island Island 1 Plains Plains 4 Celestial Colonnade Celestial Colonnade 3 Flooded Strand Flooded Strand 2 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 4 Scalding Tarn Scalding Tarn 2 Steam Vents Steam Vents 2 Sulfur Falls Sulfur Falls Other 1 Sacred Ground Sacred Ground

Sideboard

2 Relic of Progenitus Relic of Progenitus
2 Celestial Purge Celestial Purge
2 Ceremonious Rejection Ceremonious Rejection
1 Disdainful Stroke Disdainful Stroke
2 Dispel Dispel
1 Negate Negate
1 Pia and Kiran Nalaar Pia and Kiran Nalaar
1 Search for Azcanta
1 Elspeth, Sun's Champion Elspeth, Sun's Champion
2 Supreme Verdict Supreme Verdict

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Pia and Kiran Nalaar

When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Cryptic Command

Celestial Purge

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Sacred Ground

Whenever an effect controlled by any opponent puts a land into your graveyard from play, put that land into play.

Elspeth, Sun's Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Scalding Tarn

Steam Vents

Dispel

Spell Queller

Ceremonious Rejection

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Decklisty Modern

UW Control

Vidianto Wijaya

GP Santa Clara 2018

Maindeck

Creature 2 Snapcaster Mage Snapcaster Mage 1 Vendilion Clique Instant & Sorceries 4 Serum Visions 3 Supreme Verdict Supreme Verdict 3 Cryptic Command Cryptic Command 1 Negate Negate 2 Logic Knot Logic Knot 4 Path to Exile Path to Exile 1 Spell Snare Spell Snare 1 Sphinx's Revelation Sphinx's Revelation Land 5 Island Island 3 Plains Plains
4 Celestial Colonnade Celestial Colonnade 4 Field of Ruin Field of Ruin 4 Flooded Strand Flooded Strand 2 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 1 Mystic Gate Mystic Gate Other 1 Gideon Jura Gideon Jura 1 Jace, Architect of Thought Jace, Architect of Thought 2 Gideon of the Trials Gideon of the Trials 2 Detention Sphere Detention Sphere 2 Search for Azcanta 4 Spreading Seas Spreading Seas 1 Runed Halo Runed Halo

Sideboard

1 Negate Negate
1 Celestial Purge Celestial Purge
1 Ceremonious Rejection Ceremonious Rejection
1 Disdainful Stroke Disdainful Stroke
2 Dispel Dispel
1 Supreme Verdict Supreme Verdict
1 Runed Halo Runed Halo
3 Rest in Peace Rest in Peace
3 Stony Silence Stony Silence
1 Elspeth, Sun's Champion Elspeth, Sun's Champion

Stony Silence

Activated abilities of artifacts can't be activated.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Cryptic Command

Celestial Purge

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Sphinx's Revelation

You gain X life and draw X cards.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Gideon Jura

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Runed Halo

As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Elspeth, Sun's Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Spreading Seas

Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.

Flooded Strand

Dispel

Mystic Gate

Ceremonious Rejection

Gideon of the Trials

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Objevila se také verze Jeskaie s "překvapením" v podobě Through the Breache a Emrakul, kterou pro vás rozebral Josef Živec.

Storm

Storm po banu Gitaxian Proby oživil Baral, Chief of Compliance. V balíčku se prosadily Gifty, které mu přidaly další level složitosti, a určitě se nejedná o balíček pro začátečníka. Je to asi "nejčistší" kombo, které na formátu najdete, protože 1/3 Baral asi nikoho neujezdí a nemáte ani žádné zabíjení v main decku (kromě toho že můžete soupeři sklidit stůl nelethálním Grapeshotem).

Baral, Chief of Compliance Gifts Ungiven Grapeshot

Storm vyměnil po banu Proby Pyromancers Ascension za Barala a Gifty. Spoléhá na slevy z bytostí a Gifty najde nejčastěji něco jako dva Rituály/Manamorphose, Past in Flames a Grapeshot, případně další rituál podle toho co má na ruce.

Decklisty Modern

UR Gifts Storm

Caleb Scherer

SCG Modern Classic Philadelphia

Maindeck

Creature 2 Goblin Electromancer Goblin Electromancer 4 Baral, Chief of Compliance Baral, Chief of Compliance Instant & Sorceries 4 Desperate Ritual Desperate Ritual 4 Gifts Ungiven Gifts Ungiven 4 Manamorphose Manamorphose 1 Noxious Revival Noxious Revival 4 Opt Opt 4 Pyretic Ritual Pyretic Ritual 2 Remand Remand 1 Unsubstantiate Unsubstantiate
3 Grapeshot Grapeshot 2 Past in Flames Past in Flames 4 Serum Visions 4 Sleight of Hand Sleight of Hand Land 2 Island Island 1 Mountain Mountain 2 Snow-Covered Island Snow-Covered Island 4 Shivan Reef Shivan Reef 4 Spirebluff Canal Spirebluff Canal 4 Steam Vents Steam Vents

Sideboard

1 Echoing Truth Echoing Truth
2 Gigadrowse
3 Lightning Bolt Lightning Bolt
1 Wipe Away Wipe Away
2 Empty the Warrens Empty the Warrens
4 Pieces of the Puzzle Pieces of the Puzzle
2 Shattering Spree

Gigadrowse

Replicate {U} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.

Shattering Spree

Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Snow-Covered Island

{T}: Add {U} to your mana pool.

Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Pyretic Ritual

Add {R}{R}{R} to your mana pool.

Gifts Ungiven

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Desperate Ritual

Add {R}{R}{R} to your mana pool. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Manamorphose

Add two mana in any combination of colors to your mana pool. Draw a card.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Shivan Reef

{T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.

Empty the Warrens

Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.)

Grapeshot

Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)

Wipe Away

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Steam Vents

Echoing Truth

Goblin Electromancer

Pieces of the Puzzle

Unsubstantiate

Spirebluff Canal

Baral, Chief of Compliance

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Collected Company decky

Company zamíchala nejen dvojkou, ale i modernem, kde se hraje i třeba v Knightfallu či v Elfech, nejvíc se ale prosadila v polokombo Abzanech. Ty umí hrát midrange hru s value kartami jako je Eternal Witness nebo právě CC, ale pomocí ní a Chord of Calling také hledají combo, které umí přidat "nekonečně" životů a díky Vizierovi of Remedies nově také vytvořil "nekonečně" velkou bytost a vygenerovat "nekonečno many". Nekonečno je v uvozovkách, protože opravdové nekonečno v Magicu nastat nemůže, musíte vybrat nějaké konkrétní číslo, ale může být jakkoliv velké.

Devoted Druid Vizier of Remedies

Matně si vybavuji kuriózní situaci, kdy si jeden hráč přidal milión životů, a přesto prohrál na to, že mu je všechny soupeř sebral. Jak? Díky emblemu z Liliany, the Last Hope, která generuje Zombie tokeny exponenciální rychlostí (na konci každého kola se počet více než zdvojnásobí a posloupnost 2, 6, 14, 30, 62, 126... roste opravdu rychle, někdy okolo 20. kola jste již v řádu miliónů). Jak nám spočítal Frank Karsten, abyste měli opravdovou jistotu, číslo by se mělo pohybovat v řádech stovek triliónů.

I když máte "nekonečno" životů, můžete stále samozřejmě prohrát na dolízání nebo třeba na Infect. Tenhle deck má ale i spoustu způsobů jak opravdu vyhrát a ne jen neprohrát.

Decklisty Modern

Abzan Counters Company

Josef Živec

Maindeck

Creature 4 Birds of Paradise Birds of Paradise 3 Noble Hierarch 4 Devoted Druid Devoted Druid 4 Vizier of Remedies Vizier of Remedies 4 Kitchen Finks Kitchen Finks 3 Eternal Witness Eternal Witness 2 Duskwatch Recruiter/Krallenhorde Howler Duskwatch Recruiter/Krallenhorde Howler 1 Viscera Seer Viscera Seer 1 Renegade Rallier Renegade Rallier 1 Walking Ballista Walking Ballista 1 Selfless Spirit Selfless Spirit 1 Anafenza, Kin-Tree Spirit Anafenza, Kin-Tree Spirit 1 Scavenging Ooze Scavenging Ooze 1 Fiend Hunter Fiend Hunter
Instant & Sorceries 4 Collected Company Collected Company 4 Chord of Calling Chord of Calling Land 1 Plains Plains 3 Forest Forest 4 Windswept Heath Windswept Heath 4 Verdant Catacombs Verdant Catacombs 1 Marsh Flats Marsh Flats 2 Temple Garden Temple Garden 1 Godless Shrine Godless Shrine 1 Overgrown Tomb Overgrown Tomb 2 Horizon Canopy Horizon Canopy 2 Gavony Township Gavony Township

Sideboard

1 Sin Collector Sin Collector
1 Qasali Pridemage Qasali Pridemage
1 Tireless Tracker Tireless Tracker
1 Aven Mindcensor Aven Mindcensor
1 Eidolon of Rhetoric Eidolon of Rhetoric
1 Orzhov Pontiff
1 Kataki, War's Wage Kataki, War's Wage
1 Tidehollow Sculler Tidehollow Sculler
1 Reveillark Reveillark
2 Abrupt Decay Abrupt Decay
3 Path to Exile Path to Exile
1 Maelstrom Pulse Maelstrom Pulse

Anafenza, Kin-Tree Spirit

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Collected Company

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Orzhov Pontiff

Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Orzhov Pontiff comes into play or the creature it haunts is put into a graveyard, choose one — creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.

Gavony Township

{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Viscera Seer

Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Reveillark

Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke {5}{W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Sin Collector

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

Chord of Calling

Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Kataki, War's Wage

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."

Devoted Druid

{T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Kitchen Finks

When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

Tidehollow Sculler

When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Tidehollow Sculler leaves play, return the removed card to its owner's hand.

Fiend Hunter

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Marsh Flats

Overgrown Tomb

Temple Garden

Verdant Catacombs

Windswept Heath

Eternal Witness

Horizon Canopy

Duskwatch Recruiter/Krallenhorde Howler

Tireless Tracker

Selfless Spirit

Renegade Rallier

Walking Ballista

Vizier of Remedies

Aven Mindcensor

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Plains

({T}: Add {W}.)

Forest

({T}: Add {G}.)

 

Protože toho balík umí opravdu hodně - dokáže poskládat několik různých komb, prohledat celý deck Viscera Seerem nebo Duskwatch Recruiterem a další vychytávky, nebudu jej tu více rozebírat a odkážu vás na rozbor od Josefa Živce, kde najdete všechny potřebné informace.

Lantern Control

Asi nejkontroverznější hráč na Modernu, který naštěstí není tak populární jako jednu dobu býval. Většina lidí jej nesnáší hlavně kvůli tomu, jak nudné a neinteraktivní jsou hry proti němu, ale část hráčů s v podobném typu balíku libuje. O co tedy v téhle hromadě artefaktů jde? Jedná se o takzvaný Prison deck, jeho cílem je zabránit soupeři dělat cokoliv relevantního (hlavně útočit a lízat relevantní spelly) a počkat než doslova umře nudou. Dobře, tak to úplně není, ve skutečnosti soupeři semele všechny karty v knihovně, málokdy na to ale dojde. Obvykle oponent vzdá mnohem dříve, protože prostě už nic nemůže udělat.

Lantern of Insight Codex Shredder Ensnaring Bridge

Cílem je poskládat lock v podobě Lantern of Insight, co nejvíce artefaktů co umí odstranit vrchní kartu knihovny jednoho nebo obou hráčů a Ensnaring Bridge. Díky Lanterně vidíte, co mají oba hráči na vršku a pak pomocí karet jako je Codex Shredder můžete oponentovi semlít cokoliv dobrého a sobě naopak cokoliv špatného. Ve chvíli, kdy vyresolvujete Bridge a soupeř je pod kontrolou, máte již vyhráno. Nemůže útočit a nikdy si nelízne nic dobrého, takže mu pomalu ale jistě zlikvidujete knihovnu. Nepříjemný může být Ancient Grudge, ale obvykle máte eventuelně Bridgů a Lantern více, takže vás nepotrápí ani ten.

Decklisty Modern

Lantern Control

Sam Black

SCG Invitational

Maindeck

Instant & Sorceries 1 Abrupt Decay Abrupt Decay 4 Whir of Invention Whir of Invention 4 Ancient Stirrings Ancient Stirrings 4 Inquisition of Kozilek Inquisition of Kozilek 3 Thoughtseize Thoughtseize Land 2 Island Island 3 Botanical Sanctum Botanical Sanctum 4 Darkslick Shores Darkslick Shores 4 Glimmervoid Glimmervoid 4 Spire of Industry Spire of Industry
1 Academy Ruins Academy Ruins Other 4 Codex Shredder Codex Shredder 3 Ensnaring Bridge Ensnaring Bridge 1 Grafdigger's Cage Grafdigger's Cage 4 Lantern of Insight Lantern of Insight 4 Mishra's Bauble 2 Pithing Needle Pithing Needle 1 Pyrite Spellbomb Pyrite Spellbomb 2 Pyxis of Pandemonium Pyxis of Pandemonium 1 Witchbane Orb Witchbane Orb 4 Mox Opal Mox Opal

Sideboard

1 Grafdigger's Cage Grafdigger's Cage
1 Pithing Needle Pithing Needle
2 Welding Jar Welding Jar
2 Leyline of Sanctity Leyline of Sanctity
1 Porphyry Nodes Porphyry Nodes
1 Abrupt Decay Abrupt Decay
1 Ancient Grudge Ancient Grudge
1 Nature's Claim Nature's Claim
1 Search for Azcanta
2 Tezzeret, Agent of Bolas Tezzeret, Agent of Bolas
1 Maelstrom Pulse Maelstrom Pulse
1 Pyroclasm Pyroclasm

Mishra's Bauble

{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Lantern of Insight

Each player plays with the top card of his or her library revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library.

Witchbane Orb

When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Welding Jar

Sacrifice Welding Jar: Regenerate target artifact.

Tezzeret, Agent of Bolas

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -1: Target artifact becomes a 5/5 artifact creature. -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

Pyrite Spellbomb

{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card.

Glimmervoid

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.

Porphyry Nodes

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures in play, sacrifice Porphyry Nodes.

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Codex Shredder

{T}: Target player puts the top card of his or her library into his or her graveyard. {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Ancient Stirrings

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Mox Opal

Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

Ensnaring Bridge

Each creature with power greater than the number of cards in your hand cannot attack.

Pyroclasm

Pyroclasm deals 2 damage to each creature.

Pithing Needle

As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.

Pyxis of Pandemonium

{T}: Each player exiles the top card of his or her library face down. {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Academy Ruins

{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.

Ancient Grudge

Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Botanical Sanctum

Spire of Industry

Whir of Invention

Leyline of Sanctity

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Island

({T}: Add {U}.)

Další

Nedá se zmínit vše, co na tomto obsáhlém a v současnosti velice rozmanitém formátu můžete najít, tak tu pro jistotu zmíním pár balíčků, které se sice do přehledu nevešly, ale existují a jsou více či méně hratelné:

  • Dredge
  • Bant Company (Knightfall)
  • Hatebears/Death and Taxes
  • Blood Moon decky
  • Grixis Delver/Pyromancer
  • Ad Nauseam
  • Living End
  • Merfolk
30.01.2018 08:00 | Profil autora a články: Klára
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Turnaje

26.9.  MagicCon: Atlanta, Atlanta, USA
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