Vzhledem k blížícímu se Pro Touru Rivals of Ixalan, který je ve formátu Modern, a následným modernovým Grand Prix (včetně jednoho v poměrně blízkém Lyonu) jsme pro vás připravili přehled aktuální Modernové metagame.
Tento článek nebude příliš přínosný pro ty, co Modern aktivně hrají, má sloužit pro lepší orientaci lidem kteří toho o současném Modernu (či Modernu obecně) příliš nevědí a chtějí si zahrát Grand Prix či sledovat coverage z Pro Touru. Nebudeme tedy zabíhat do žádných velkých detailů.
Pohled na Modern metagme před Pro Tour Rivals of Ixalan
Nejprve si zmíníme, co to vlastně Modern je. Pokud již s formátem máte zkušenost, následující sekci můžete s klidem přeskočit.
Co je to Modern?
Modern je spolu s Legacy a Vintage jedním z nerotujících formátů. To znamená, že legální edice na formátu neubývají, pouze přibývají nové. Stejně jako u obou Eternal formátů (označení pro Vintage a Legacy, tedy formátů kde jsou legální všechny sady s nestříbrnými okraji) je jeho důležitou součástí banlist karet, které jsou příliš silné a tudíž je zakázáno s nimi hrát. Na Modernu jsou legální edice, které mají “moderní” okraj karty, od čehož je odvozen i název formátu. Jedná se o sady od Eighth Edition (osmé edice) dál. Jde tedy o “něco mezi” Standardem a Legacy. Zahrajete si starší karty než na dvojce a nemusíte hlídat, kdy co rotuje, ale zároveň si nezahrajete tak silné karty jako Legacy. Kompromisem je také cena decků, které jsou většinou dražší než ty na Standard (za to vám ale déle vydrží, pokud vám zrovna něco nezabanují) a levnější než na Legacy, kde jsou drahé především karty z Reserved Listu.
Seznam edic legálních na modernu a zabanovaných karet můžete najít například na stránkách WotC.
I když Modern často sklízel kritiku kvůli neinteraktivním hrám a drsným banům, poslední dobou je na tom podle mě i jiných dobře a pyšní se rozmanitou metagame. Dále si shrneme ty aktuálně nejhranější a nejúspěšnější balíčky. Existuje samozřejmě spousta jiných zajímavých decků, nemůžeme však zmínit vše.
Tron
Začneme asi největším strašákem, kterým je Tron. Jedná se o balík postavený kolem tří Urza zemí, které dokáží společně vygenerovat velké množství bezbarvé many. Je to tedy rampa.
Karty jako Expedition Map či Ancient Stirrings vám pomohou tuto svatou trojici poskládat, poté již přichází čas velkých spellů. Těmi jsou tradičně Wurmcoil Engine, Karn Liberated, Ugin, the Spirit Dragon či zástupci Eldrazi: Ulamog, the Ceaseless Hunger či World Breaker, kteří se kombí se Sanctum of Ugin.
+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Thragtusk
When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
Oblivion Stone
{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Chromatic Sphere
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.
Karn Liberated
+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
Urza's Mine
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
Urza's Power Plant
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
Urza's Tower
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.
Ancient Stirrings
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Wurmcoil Engine
Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.
Relic of Progenitus
{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Crucible of Worlds
You may play land cards from your graveyard.
Llanowar Wastes
{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Chromatic Star
{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card.
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Expedition Map
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Sanctum of Ugin
Sylvan Scrying
Ulamog, the Ceaseless Hunger
Ghost Quarter
Warping Wail
World Breaker
Horizon Canopy
Collective Brutality
Blooming Marsh
Fatal Push
Forest
({T}: Add {G}.)
Existuje také čistě Eldrazi verze tohoto decku, kde máte přístup také k Eldrazi Templu a hrajete karty jako Thought-Knot Seer, Reality Smasher, Endbringer či All is Dust. Jako ultimate mana sink v tomto decku slouží Walking Ballista.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Hangarback Walker
Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.{1}, {T}: Put a +1/+1 counter on Hangarback Walker.
Chalice of the Void
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Gut Shot
({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to target creature or player.
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Urza's Mine
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
Urza's Power Plant
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
Urza's Tower
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.
All Is Dust
Each player sacrifices all colored permanents he or she controls.
Eldrazi Temple
{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Ratchet Bomb
{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
Relic of Progenitus
{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Pithing Needle
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
Basilisk Collar
Equipped creature has deathtouch and lifelink. Equip {2}
Expedition Map
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Ghost Quarter
Mind Stone
Endbringer
Matter Reshaper
Reality Smasher
Sea Gate Wreckage
Thought-Knot Seer
Warping Wail
Wastes
Walking Ballista
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Tenhle deck byl na Modernu odjakživa, ale až v poslední době se stal dominantním. Posilami byli jak Eldrazi tak třeba výše zmiňovaná Walking Ballista (i když na chvíli ho také oslabil ban Eye of Ugin, který byl mířený na Eldrazi).
Pro další inspiraci si můžete přečíst report z GP Lyon od Lukáše Paugsche, na který si vzal Mono Green verzi Tronu.
Death's Shadow
Dalším silným deckem se spoustou variant je Death's Shadow, který však patří mezi agresivní balíčky, kterým však nechybí ani nějaká ta card advantage. Využívá karet, které vám ubírají životy, jako jsou fetchky, shocklandy, Thoughtseize a Street Wraith k tomu aby vyprodukovali velkého jednomanového pašíka.
Jak jsem zmínila výše, existuje více variant. Momentálně nejpopulárnější je Grixis, který hraje Gurmag Anglery spolu s levnými prolizy a Stubborn Denialem a vytváří tak velice nepříjemné tempo, zároveň Snapcaster Mage v kombinaci s Kolaghan's Commandem tvoří celkem silnou lategame.
Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.
Gurmag Angler
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Tasigur, the Golden Fang
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
Temur Battle Rage
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Liliana of the Veil
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Thought Scour
Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Stubborn Denial
Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Young Pyromancer
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
Street Wraith
Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Engineered Explosives
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Nihil Spellbomb
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Terminate
Destroy target creature. It can't be regenerated.
Flashfreeze
Counter target red or green spell.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Death's Shadow
Death's Shadow gets -X/-X, where X is your life total.
Bloodstained Mire
Polluted Delta
Scalding Tarn
Steam Vents
Watery Grave
Kozilek's Return
Collective Brutality
Liliana, the Last Hope
Ceremonious Rejection
Fatal Push
By Force
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Island
({T}: Add {U}.)
Swamp
({T}: Add {B}.)
O tomto decku relativně nedávno napsal report Josef Živec. Pokud vás zajímá, jak balíček šlape v akci, určitě stojí za přečtení.
Dále existují varianty v Jund/Abzan/4c barvách využívající karty Traverse the Ulvenwald společně s Tarmogoyfy, Grim Flayery, Temur Battle Ragem a nějakou tou Lilianou. Bílá se někdy hraje kvůli Lingering Souls a Ranger of Eos.
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Kolaghan's Command
Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.
Temur Battle Rage
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Liliana of the Veil
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Eidolon of Rhetoric
Each player can't cast more than one spell each turn.
Tarfire
Tarfire deals 2 damage to target creature or player.
Street Wraith
Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Tarmogoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Nihil Spellbomb
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Ancient Grudge
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Death's Shadow
Death's Shadow gets -X/-X, where X is your life total.
Bloodstained Mire
Marsh Flats
Overgrown Tomb
Verdant Catacombs
Wooded Foothills
Traverse the Ulvenwald
Collective Brutality
Grim Flayer
Fatal Push
Renegade Rallier
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Godless Shrine
({T}: Add {W} or {B}.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Swamp
({T}: Add {B}.)
Forest
({T}: Add {G}.)
BGx Midrange
Midrange decky se zelenočerným základem máme na modernu také odjakživa. Začalo to Jundem, který byl dlouhou dobu dominantní, než mu byli zabanování Bloodbraid Elf a Deathrite Shaman. Jund pak trochu odpadl a objevil se Abzan, který měl přístup k Pathům či Lingering Souls. Nyní jsou Rock decky opět trochu na ústupu, ale například MKM ve Frankfurtu na začátku rocku vyhrála čistě GB verze tohoto decku.
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Scavenging Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Creeping Corrosion
Destroy all artifacts.
Tarmogoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Damnation
Maelstrom Pulse
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Nihil Spellbomb
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Overgrown Tomb
Verdant Catacombs
Flaying Tendrils
Hissing Quagmire
Tireless Tracker
Collective Brutality
Liliana, the Last Hope
Blooming Marsh
Fatal Push
Field of Ruin
{T}: Add {C}.
{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Swamp
({T}: Add {B}.)
Forest
({T}: Add {G}.)
Tyto decky tradičně porážely modré controly, ovšem s unbanem Ancestral Recallu se tento matchup dost zhoršil a navíc s nástupem Tronů už pro něj zdánlivě není místo. I přesto se čas od času někde objeví.
Základem je discard, zabíjení, efektivní příšery a nějaká ta Liliana. Prostě samé dobré, férové karty.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Stony Silence
Activated abilities of artifacts can't be activated.
Gavony Township
{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Liliana of the Veil
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Siege Rhino
Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
Gaddock Teeg
Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.
Scavenging Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Damnation
Maelstrom Pulse
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Runed Halo
As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Lingering Souls
Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Path to Exile
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Marsh Flats
Temple Garden
Verdant Catacombs
Windswept Heath
Shambling Vent
Ghost Quarter
Flaying Tendrils
Tireless Tracker
Liliana, the Last Hope
Blooming Marsh
Gonti, Lord of Luxury
Fatal Push
Aven Mindcensor
Godless Shrine
({T}: Add {W} or {B}.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Plains
({T}: Add {W}.)
Swamp
({T}: Add {B}.)
Forest
({T}: Add {G}.)
Nakonec musíme zmínit i Jund, který byl dřív na výsluní díky Bloodbraid Elfovi, Lightning Boltu a Terminačce, později jej posílil třeba Kolaghan's Command, který byl obzvlášť efektivní proti Affinitě. Můžete se podívat na experimenty s Jundem na současném modernu Reida Duka, který zkouší neobvyklé karty jako je Goblin Rabblemaster či Hazoret.
Affinita
Affinita nebo v dnešní době spíše už Roboti je balík, který hráče těší (či častěji spíš straší) už od počátku modernu a ještě nějakou dobu předtím. První ochutnávku jsme dostali s Mirrodin blokem (Arcbound Ravager, Glimmervoid, Cranial Plating a další), kde vyšla spousta artefaktů a karty s mechanikou "Affinity for artifacts". Tuhle mechaniku už ale v decku moc nenajdete, maximálně u nějakého toho Thoughtcastu. Balík byl velice silný jak na svém Standard formátu, tak na Extended. Navíc později přibyl Scars of Mirrodin blok, který přinesl další silné artefakty (Mox Opal, Inkmoth Nexus, Etched Champion). Ban si na Modernu vysloužily artefaktové země (Seat of Synod atd.), se kterými by byl balík již moc přesílený.
Síla Affinity byla vždy proměnlivá, existuje na ní totiž spousta hate karet od "2 for 1" Ancient Grudge přes karty jako je Shatterstorm, Stony Silence a Kataki, War's Wage, které board plný artefaktů naprosto zdecimují.
Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Springleaf Drum
{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
Ghirapur Aether Grid
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.
Inkmoth Nexus
{T}: Add {1} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Arcbound Ravager
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.
Blinkmoth Nexus
{T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Darksteel Citadel
Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.
Thoughtcast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.
Dispatch
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Spellskite
{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)
Cranial Plating
Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Signal Pest
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach.
Vault Skirge
({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Etched Champion
Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.
Galvanic Blast
Galvanic Blast deals 2 damage to target creature or player. Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.
Memnite
Mox Opal
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Master of Etherium
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
Relic of Progenitus
{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Ancient Grudge
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Ornithopter
Spire of Industry
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Steel Overseer
{T}: Put a +1/+1 counter on each artifact creature you control.
Island
({T}: Add {U}.)
Tento balíček je známý především svou rychlostí. Neúprosně útočí jak na life total, tak i pomocí poison counterů (díky Inkmoth Nexusu). Pyšní se vylepšeným Lightning Boltem v podobě Galvanic Blastu. Navíc někdy díky nulovým artefaktovým bytostem a Springleaf Drumu a/nebo Mox Opalu dokáže vysypat celou ruku na stůl už v prvním kole. Umí vygenerovat libovolnou manu, což dává prostor všelijakým sajdovkám, ale je nutné si dávat pozor, abyste měli dostatek artefaktů pro karty jako je Glimmervoid.
I když se Affinita může zdát jako "tupý tlačák", není tomu úplně tak. Tlačák to sice je, ale je taky velice složitá na hraní zejména kvůli složitým kombatům plných zásadních rozhodnutí okolo Arcbound Ravagera a taky kvůli náročnosti mulliganování.
Burn
Pečení, zlatý standard každého formátu. Na Modernu se sice nejedná o Mono Red, jak tomu je zvykem třeba na dvojce nebo na legacy, zejména díky lehkému splashování Boros Charmu a Lightning Helixu, zelená je v balíčku kvůli Destructive Revelry v sideboardu.
Jinak se od typického pečení ničím neliší. Hrajete pár levných rychlých bytostí a nepříjemného Eidolona, kterého moc karet na Modernu neobejde. Pak už jen soupeře dorazíte burn spelly. Tenhle deck málokdy bývá mezi těmi úplně nejlepšími na formátu, ale vždy je dobrý a patří mezi ty cenově dostupnější a také není příliš těžký na hraní, i když složitá rozhodnutí vás čekají s jakýmkoliv balíkem.
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Boros Charm
Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
Skullcrack
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
Eidolon of the Great Revel
Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Monastery Swiftspear
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Exquisite Firecraft
Exquisite Firecraft deals 4 damage to target creature or player. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.
Lava Spike
Lava Spike deals 3 damage to target player.
Shard Volley
As an additional cost to play Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player.
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Smash to Smithereens
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Lightning Helix
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Ensnaring Bridge
Each creature with power greater than the number of cards in your hand cannot attack.
Destructive Revelry
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Rift Bolt
Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Grim Lavamancer
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Path to Exile
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Kor Firewalker
Protection from red Whenever a player casts a red spell, you may gain 1 life.
Searing Blaze
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Goblin Guide
Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
Bloodstained Mire
Sacred Foundry
Wooded Foothills
Arid Mesa
Inspiring Vantage
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Mountain
({T}: Add {R}.)
5c Humans
Asi největší novinka na formátu. Tenhle balík je pořádně divoký a umožní vám například ve druhém kole díky Noble Hierarchovi zaútočit 4/4 Mantis Riderem. Zahrajete si karty z nejnovějšího bloku - Unclaimed Territory a Kitesail Freebooter. Vešel se i Reflector Mage, který si přednedávnem vysloužil ban na Standardu. Zahrajete si všechny barvy. Co víc si přát? I když je pořád nejasné, jak dobří humani opravdu jsou, rozhodně je to zajímavý deck s velkým potenciálem. Přednedávnem o něm napsal rozbor Josef Živec, takže pokud vás zaujal, rozhodně si jej přečtěte.
When Vithian Renegades comes into play, destroy target artifact.
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Thalia, Guardian of Thraben
First strike Noncreature spells cost {1} more to cast.
Magus of the Moon
Nonbasic lands are Mountains.
Champion of the Parish
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Anafenza, the Foremost
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
Mantis Rider
Flying, vigilance, haste
Xathrid Necromancer
Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.
Aether Vial
At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.
Meddling Mage
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
Ancient Ziggurat
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Mayor of Avabruck/Howlpack Alpha
Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. ——— Other Werewolf and Wolf creatures you control get +1/+1. At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
Sin Collector
When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Ethersworn Canonist
Each player who has played a nonartifact spell this turn can't play additional nonartifact spells.
Fiend Hunter
When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Temple Garden
Windswept Heath
Reflector Mage
Horizon Canopy
Thalia's Lieutenant
Thalia, Heretic Cathar
Kitesail Freebooter
1B
Unclaimed Territory
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Plains
({T}: Add {W}.)
Valakut
Do této kategorie spadá jakýkoliv deck, který používá Valakut, the Molten Pinnacle jako win kondici. To byl dříve klasický Scapeshift, který se hrál i na Extended, obvykle v RUG barvách s Cryptic Commandy, Remandy a Snapcastery. Základem byly samozřejmě ramp karty jako Explore, Search for Tomorrow či Sakura-Tribe Elder. Díky Scapeshiftu pak můžete najít na sedmi zemích Valakut + 6 hor a dát soupeři za 18, nebo na osmi zemích najít 2 Valakuty a 6 hor a dát soupeři za 36. Je užitečné, že Stomping Ground a Cinder Glade jsou hory a nemusíte tak hrát samé basicy.
Později se objevila pětibarevná verze decku s Bring to Light, který uměl najít jak Scapeshift, tak různé "one-of" karty jako Damnation. Ta se nakonec moc neuchytila. Jako bonus zmíním kuriózní 150-ti karetní Bring to Light, ve kterém je úplně všechno a zabíjí často také Valakutem.
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Thragtusk
When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
Reclamation Sage
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Summoner's Pact
Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Chalice of the Void
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Scapeshift
Sacrifice any number of lands. Search your library for that many land cards, put them into play tapped, then shuffle your library.
Beast Within
Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.
Primeval Titan
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Relic of Progenitus
{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Mwonvuli Acid-Moss
Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.
Search for Tomorrow
Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Explore
You may play an additional land this turn. Draw a card.
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool.
Misty Rainforest
Verdant Catacombs
Windswept Heath
Wooded Foothills
Cinder Glade
Sakura-Tribe Elder
Wood Elves
Tireless Tracker
Sheltered Thicket
Sweltering Suns
Hour of Promise
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Mountain
({T}: Add {R}.)
Forest
({T}: Add {G}.)
V současné době se hraje v podstatě jen jedna verze: Titan Shift, který hraje Primeval Titana a nemusí tak vždy zabíjet jen na samotný Scapeshift s dostatkem zemí. Stačí Titanem najít nějaké ty Valakuty a pak každý ramp spell a každá hora či každý útok titánem ubírá soupeři cenné životy. Na položení země se navíc nedá reagovat, takže i když oponent stabilizuje, časem si prostě horu líznete a je po něm. Report z turnaje s tímto deckem nám nedávno poslal Tom Pečinka.
UWx control
Je zde i něco pro milovníky klasického modrého controlu. Ten přidává bílou hlavně kvůli Pathům, Kolonádám a Supreme Verdictům. Více populární než čisté UW je Jeskai, který je poslední dobou hrán ve verzi s Geisty a Spell Quellery (tím pádem se zbavil Verdictů), takže to není už 100% control. Základem decku jsou Cryptic Command a Snapcaster Mage, takže si modrý mág stále přijde na své.
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Geist of Saint Traft
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Pia and Kiran Nalaar
When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.
Logic Knot
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.
Spell Snare
Counter target spell with converted mana cost 2.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Electrolyze
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.
Cryptic Command
Celestial Purge
Supreme Verdict
Supreme Verdict can't be countered. Destroy all creatures.
Relic of Progenitus
{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Lightning Helix
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Sacred Ground
Whenever an effect controlled by any opponent puts a land into your graveyard from play, put that land into play.
Elspeth, Sun's Champion
+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Path to Exile
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Celestial Colonnade
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Flooded Strand
Scalding Tarn
Steam Vents
Dispel
Spell Queller
Ceremonious Rejection
Glacial Fortress
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Activated abilities of artifacts can't be activated.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Logic Knot
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.
Spell Snare
Counter target spell with converted mana cost 2.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Cryptic Command
Celestial Purge
Vendilion Clique
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Detention Sphere
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Sphinx's Revelation
You gain X life and draw X cards.
Supreme Verdict
Supreme Verdict can't be countered. Destroy all creatures.
Jace, Architect of Thought
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.
Gideon Jura
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Runed Halo
As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Elspeth, Sun's Champion
+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Path to Exile
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Celestial Colonnade
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Spreading Seas
Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
Flooded Strand
Dispel
Mystic Gate
Ceremonious Rejection
Gideon of the Trials
Glacial Fortress
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Field of Ruin
{T}: Add {C}.
{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Plains
({T}: Add {W}.)
Island
({T}: Add {U}.)
Objevila se také verze Jeskaie s "překvapením" v podobě Through the Breache a Emrakul, kterou pro vás rozebral Josef Živec.
Storm
Storm po banu Gitaxian Proby oživil Baral, Chief of Compliance. V balíčku se prosadily Gifty, které mu přidaly další level složitosti, a určitě se nejedná o balíček pro začátečníka. Je to asi "nejčistší" kombo, které na formátu najdete, protože 1/3 Baral asi nikoho neujezdí a nemáte ani žádné zabíjení v main decku (kromě toho že můžete soupeři sklidit stůl nelethálním Grapeshotem).
Storm vyměnil po banu Proby Pyromancers Ascension za Barala a Gifty. Spoléhá na slevy z bytostí a Gifty najde nejčastěji něco jako dva Rituály/Manamorphose, Past in Flames a Grapeshot, případně další rituál podle toho co má na ruce.
Replicate {U} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.
Shattering Spree
Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Snow-Covered Island
{T}: Add {U} to your mana pool.
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Pyretic Ritual
Add {R}{R}{R} to your mana pool.
Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
Desperate Ritual
Add {R}{R}{R} to your mana pool. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Noxious Revival
({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Remand
Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.
Manamorphose
Add two mana in any combination of colors to your mana pool. Draw a card.
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Shivan Reef
{T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.
Empty the Warrens
Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.)
Grapeshot
Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Wipe Away
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Steam Vents
Echoing Truth
Goblin Electromancer
Pieces of the Puzzle
Unsubstantiate
Spirebluff Canal
Baral, Chief of Compliance
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Island
({T}: Add {U}.)
Mountain
({T}: Add {R}.)
Collected Company decky
Company zamíchala nejen dvojkou, ale i modernem, kde se hraje i třeba v Knightfallu či v Elfech, nejvíc se ale prosadila v polokombo Abzanech. Ty umí hrát midrange hru s value kartami jako je Eternal Witness nebo právě CC, ale pomocí ní a Chord of Calling také hledají combo, které umí přidat "nekonečně" životů a díky Vizierovi of Remedies nově také vytvořil "nekonečně" velkou bytost a vygenerovat "nekonečno many". Nekonečno je v uvozovkách, protože opravdové nekonečno v Magicu nastat nemůže, musíte vybrat nějaké konkrétní číslo, ale může být jakkoliv velké.
Matně si vybavuji kuriózní situaci, kdy si jeden hráč přidal milión životů, a přesto prohrál na to, že mu je všechny soupeř sebral. Jak? Díky emblemu z Liliany, the Last Hope, která generuje Zombie tokeny exponenciální rychlostí (na konci každého kola se počet více než zdvojnásobí a posloupnost 2, 6, 14, 30, 62, 126... roste opravdu rychle, někdy okolo 20. kola jste již v řádu miliónů). Jak nám spočítal Frank Karsten, abyste měli opravdovou jistotu, číslo by se mělo pohybovat v řádech stovek triliónů.
I když máte "nekonečno" životů, můžete stále samozřejmě prohrát na dolízání nebo třeba na Infect. Tenhle deck má ale i spoustu způsobů jak opravdu vyhrát a ne jen neprohrát.
Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Collected Company
Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Orzhov Pontiff
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Orzhov Pontiff comes into play or the creature it haunts is put into a graveyard, choose one — creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.
Gavony Township
{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Eidolon of Rhetoric
Each player can't cast more than one spell each turn.
Viscera Seer
Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Scavenging Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Reveillark
Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke {5}{W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
Maelstrom Pulse
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Qasali Pridemage
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
Sin Collector
When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
Chord of Calling
Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Kataki, War's Wage
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
Devoted Druid
{T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
Kitchen Finks
When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Tidehollow Sculler
When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Tidehollow Sculler leaves play, return the removed card to its owner's hand.
Fiend Hunter
When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Birds of Paradise
Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.
Path to Exile
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Marsh Flats
Overgrown Tomb
Temple Garden
Verdant Catacombs
Windswept Heath
Eternal Witness
Horizon Canopy
Duskwatch Recruiter/Krallenhorde Howler
Tireless Tracker
Selfless Spirit
Renegade Rallier
Walking Ballista
Vizier of Remedies
Aven Mindcensor
Godless Shrine
({T}: Add {W} or {B}.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Plains
({T}: Add {W}.)
Forest
({T}: Add {G}.)
Protože toho balík umí opravdu hodně - dokáže poskládat několik různých komb, prohledat celý deck Viscera Seerem nebo Duskwatch Recruiterem a další vychytávky, nebudu jej tu více rozebírat a odkážu vás na rozbor od Josefa Živce, kde najdete všechny potřebné informace.
Lantern Control
Asi nejkontroverznější hráč na Modernu, který naštěstí není tak populární jako jednu dobu býval. Většina lidí jej nesnáší hlavně kvůli tomu, jak nudné a neinteraktivní jsou hry proti němu, ale část hráčů s v podobném typu balíku libuje. O co tedy v téhle hromadě artefaktů jde? Jedná se o takzvaný Prison deck, jeho cílem je zabránit soupeři dělat cokoliv relevantního (hlavně útočit a lízat relevantní spelly) a počkat než doslova umře nudou. Dobře, tak to úplně není, ve skutečnosti soupeři semele všechny karty v knihovně, málokdy na to ale dojde. Obvykle oponent vzdá mnohem dříve, protože prostě už nic nemůže udělat.
Cílem je poskládat lock v podobě Lantern of Insight, co nejvíce artefaktů co umí odstranit vrchní kartu knihovny jednoho nebo obou hráčů a Ensnaring Bridge. Díky Lanterně vidíte, co mají oba hráči na vršku a pak pomocí karet jako je Codex Shredder můžete oponentovi semlít cokoliv dobrého a sobě naopak cokoliv špatného. Ve chvíli, kdy vyresolvujete Bridge a soupeř je pod kontrolou, máte již vyhráno. Nemůže útočit a nikdy si nelízne nic dobrého, takže mu pomalu ale jistě zlikvidujete knihovnu. Nepříjemný může být Ancient Grudge, ale obvykle máte eventuelně Bridgů a Lantern více, takže vás nepotrápí ani ten.
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Lantern of Insight
Each player plays with the top card of his or her library revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library.
Witchbane Orb
When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -1: Target artifact becomes a 5/5 artifact creature. -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Pyrite Spellbomb
{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card.
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.
Porphyry Nodes
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures in play, sacrifice Porphyry Nodes.
Maelstrom Pulse
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Codex Shredder
{T}: Target player puts the top card of his or her library into his or her graveyard. {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Ancient Stirrings
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Darkslick Shores
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.
Mox Opal
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Ensnaring Bridge
Each creature with power greater than the number of cards in your hand cannot attack.
Pyroclasm
Pyroclasm deals 2 damage to each creature.
Pithing Needle
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
Pyxis of Pandemonium
{T}: Each player exiles the top card of his or her library face down. {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Academy Ruins
{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
Ancient Grudge
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Botanical Sanctum
Spire of Industry
Whir of Invention
Leyline of Sanctity
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Island
({T}: Add {U}.)
Další
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